What the decoration are for? They're cool, but player wastes resouces and space for nothing. I think that, at least, decoration should act as any other building, in the sense that enemy troops couldn't be displayed close to a decoration object. But, in my opinión, ornaments should also give some general benefits to the village. Why? As example, a villager would be happier -and therefore be more efficient- if there are gardens in the village.
Some general improvements could be:
- torchs: increase defense by 1%; if destroyed, the effect disappears
- gardens: increase 2% production of mines/extractors each.
- wheather vane: increase 5% power of archer towers and air defenses; if destroyed, the effect disappears
- White flag, direction flag, meeting flag: mislead and "attract" enemy troops with random objectives, so they're are slower to fix a new objective; if destroyed, the effect disappears
- national flag: increase all your defense 5%; if destroyed, the effect disappears
- skull: increase 2% production of DE.

