- Reduce Gem costs by 80%. Believe it or not, they would have more sales than ever.
- Make structure upgrades allow multiple builders to shorten times.
- Make the game more fun for clans. (aka. Practice Modes, VS. Your friends, and Send messages to players.)
- Give people a reason to charge them such high costs for a literally free item.
- Charge a one time price for a gem subscription. ($50/yr for 250 gems a week or something like that)
- Charge a one time price for the game.
- Make gem achievements that give a decent amount of gems.
- Don’t make people with money to spend better at the game because they buy gems. People without money will always suck.
- Sell your company before you fizzle out.
I was reading an article that Supercell made $500k per day from the New York Times. I then read that they make $750K a day with proof that the CEO said it was “significantly higher than when the NYTimes article came out.” Now, it’s projected that they make $1,000,000.00 per day. They are also slated to be worth $600 Million! I found this astonishing being that they only have two games.
source :
http://cocblog.com