The Shock Tower!
I mentioned this yesterday in my TH11 thread, and I thought. It is a really cool concept that should maybe have a post of its own. So it's here.
The Shock Tower!
Appearance: I spent ages looking for some reference art, and couldn't find much, so here is a couple of pictures.
http://i.imgur.com/P8jiiap.jpghttp://i.imgur.com/jRp0eL9.jpg
The concept is basically like an Oil Tower (the good old age oil defence mechanism), only to suit the hopefully TH11 theme that should come along with this, it's been tinkered around with, so instead of oil, it produces Shock Lightning.
Like the old age defence, this has a very VERY short range, maybe 1-2 tiles, but a very fast fire rate that can affect all troops within the range, making this one hell of a challenge to destroy.
This may seem very VERY (see what I did there) over powered, but don't worry. Comes with so many counters, including a new spell.
Also, it's affected by all old spells.
Look around later for a separate thread on the new spell, which you may have seen mentioned a lot, but I've taken it a step further.
Statistics.
The Shock Tower is unlocked at Town Hall 11.
Stats are shown like this: Level1/Level2/Level3/Level4
Statistics
Range: 1-2 Tiles
DPS: 4/7/14/17
Passive Effect: Will give troops 2/3/5/7 damage per second after being hit by this tower, the effect lasts 2/4/5/6 seconds, and can only be triggered once per troop.
Shock Time: 1/2/3/4 seconds.
Hitpoints: 300/400/600/800
Upgrade Cost: 5,000,000/6,000,000,8,000,000/10,000,000 Gold.
Load Cost: 1LightningSpell/2LightningSpells/2LightningSpells/3LightningSpells
Upgrade Time: 10Days/12Days/14Days/16Days
Weak Too: Dragons.
Red Font: Changes made by Community!
So comment away changes, and if you find good reference art, or make some for me, leave that in the comments to!

