More roles and a more Complex Clan, ie pay a % of your loot to your clan ( long )
I wish for a more Complex clan structure. Different roles and not just an average member. Leader, 2nd in command, Co leader, Elder, senior members and members. Now these ideas are mentioned every day. this isn't what my post is about but my idea wont work without the above being in place.
My idea is all about a clan society, where you pay a % of your loot earned towards your clan, where you can be fined and there can be a joining bonus set by the clan. there will be treasurer and the clan money can only be given out in prizes, bonus, and stolen during war as loot. that's the basics and below will be a much much more complex version.
Clan society All members must now contribute towards this. a very low amount of a few %. New members must pay at least 1% higher ranked players pay a higher % and the % can be changed by the player but has a minimum amount. This money can be used in different ways.
Treasurer, selected by the leader, the leader and Co's can also do all the same function. treasurer can be anyone. the person will still have their old status ie Co leader or whatever. only difference they will have a money sign next to their status. Role, nothing different cept they can accept or reject and proposals,
Fines and bonuses, The leaders can now fine members for being disobedient, just a one off fine with a multiple choice selction reason as to why theyve issued the fine. Fine has to be paid and if the player doesnt have enough it will be taken from his gold the next time they acquire it. You will have to pay a fine to leave the clan but no fine for being kicked out. Again set by the leaders and info will be available to see before you join. This will stop a lot of clan hoppers. Fines will vary depending on your actual TH. Bonus will be given automatically on promotion, attacking in war, being active 4,7ect days in a row. Amounts will be set by the Treasurer/Leaders. Random bonus can be given pit at any time as well ( not a high amount or it'll be abused by those with second accounts ) there will be a cooldown period of 7 days between random bonus but automatic bonus can occur at any time. All fines and bonuses will be automatically posted in clan chat.
Loans, If you're short of elixir for an upgrade, go to your treasurer and request to borrow the remaining amount. one request a week or season. Has to be paid back with in 7 days or you will be added with a fine and money will be automatically taken from your storage even if you leave the clan,
Clan vault, where gold, elixir and dark elixir is stored. There will be a cap but should be able to hold 20m of each and 1m DE. not put too much thought into this but there must be a balance somewhere. War loot will be taken from the enemy's Vault, Clan must pay for stuff like clan mail ( maybe 10,000 ). pay to change your crest, pay to change your name, pay a huge sum to swap your opponents during war, can only be done when searching and you get a 30 second window to do so and you can only do it once.
Clan Vault Troops, The clan vault will be able to house troops, maybe 100 or 200 depending on number of clan mates, these troops will be donated by clan mates, and can be deleted by the Treasurer. this wont count towards your donations. with these troops the Leaders can distribute as they like to whom they like, same rule as CC you can only give 5 troops max, there will be a cool down period of 7 days between player's getting troops. This will cost the treasury money to house there troops, not put too much thought into that part, This will help the clan out soooo much, you can full out Vault with the best troops and save them for war ect, this will help out the lower lv clans as the higher ones tend to have members who all have max troops anyways.
Feeder Clan, sister clan, Don't see this happening ever but if it did, the parent club will have to pay the feeder money every day from the treasury till the agreement is broken.
Clan statue/feature a decoration item like the PEKKA statue donated by the treasury to members to place as they please. Statue or feature will be different in size and color depending on your rank, there will be a choice of items to choose from but everyone will have the same one as the clan leader. you must be ranked to be able to receive this gift, it will cost the treasury an lot of money to supply these to everyone. Just something to m ake the clan unique as everything looks exactly the same. Ideas like a water fountain, dragon statue, giant sword in the ground, a nice tree, a giant gem ect, itll have the clan crest on it.
Clan mentoring from the leaders, each leader can chose a new member to mentor, The member can request their mentor to edit their base ( once a week or season ) for them. Also the mentor can click on the members base and recommend the next upgrade, it'll look like the war recommendation circle. possibly the leaders can offer financial help via the treasury to those they are mentoring. only small amounts as most will be like th4 ect......
More War Options, 2 ideas here, possibly maybe able to merger them both together. Every clan members should be able to nominate who they'd like to attack, a small flag to show they wish to attack this gut as their first choice. more then one person can flag up the same opponent. Basicly make prep day a proper prep day, not just donate a few troops and that's it. Option 2 is the leaders can choose a recommendation for you. i personly like the first idea better.
Make War more fun, randomly a base will be selected to hold a secret stash off goodies, for the opponent to get get hands on, this will be in the clan castle, you'll only know by seeing fireworks or a lil flash after you destroy the correct CC. something fun like your CC ( clan castle ) will receive max lv ballons or something when you go to collect your loot after the war, or maybe itll fill your gold storage to max....bonus will be totally random as will be the the person holding it. it could be soo fun, how about on a rare occasion it fill the ENTIRE clans CC with max LV witches and archers.
Other ideas.....
Un trainable troops, there can be new troops that cant be trained anywhere, dark and regular ones, very powerful ones too, they will just randomly turn up at your base and you get the option to keep them or send them packing. these troops can also pop up in the clans Vault, make them very unique and very powerful, so most people will save them and send em to the Clan vault. Clan vault will then be filled with these awesome troops and that will be the best way to 3 star TH10 and 11 during wars. remember the better troops will be very rare.
Be Able to boost your army size? can be done with gems ( just a thought ) you can boost by up to 50% BUT you must sacrifice using spells ( so you lose the ability to use any spells ), this boost can last for a set number of hours or even just 1 fight.
Boost your spells too, reduce army size for double spells,
Im into micro management, i like al the little details ect, i don't see these ideas happening as they will be a tad too complex for some people BUT to people like me and there am millions of of us out there, this will be walk in the park compared to complec games we are used to playing. Certainly the guys at the top with whove played this game for a while and have a huge loyal clan, it will be a welcome addition as they can compete for clan honor now and who's the richest clan on the planet ect,