New Hero idea! Arch Wizard (In Depth)
Recently I was thinking of a way to implement more hero's into the game without making hero's too O.P, i came up with a neat idea of only being able to have 2 active hero's at a time, meaning you can pick which hero's you could use. Each hero would be unique meaning there are no 2 "Overpowered" hero's that all the players use.
Here is my hero idea, The Arch Wizard!
(I may add a picture for each elemental state soon in their final level forms, however it may take a few days so please be patient)
The Arch Wizard is a dynamic Hero, Upon buying with Dark elixer, you are asked which element you want your wizard to take control of, At any time you may change your wizards element however when leveling up your Arch Wizard it would only level up the Element in use.
For example leveling up your arch wizard while he is in the Fire element state would level up his Fire state, not the Hero as a whole, meaning you could have a level 26 flame arch wizard while having only a level 6 Ice Arch wizard.
Here are the four Elements for The Arch Wizard, I will go in-depth on each element later:
Fire Elemental State
NOTE: All elemental states ability's are unlocked at level 5, All their max levels are 40
Description: When in the fire state, The wizard has a HOT temper! Watch as this Wizard mows down everything in his path! But make sure he isn't caught in the line of fire!
Ground unit
Dps: 210 (+20 DPS Each level)
Hp: 524 (+11 HP Each Level)
Regenaration Time: 40 Minutes (+2 Mins Each Level)
Favourite Target: Defenses
Damage Type: Single Target
Targets: Ground
Movement Speed: 24
Ability: Once you have upgraded the Fire elemental state to level 5, a new ability is unlocked, For 10 Seconds, Every time The Arch Wizard strikes a building, it is burned, This is a status effect that causes 48 Damage every 2 seconds Until the ability has ended.
Appereance: Level 1-15 The Arch Wizard has fireballs conjured in his hands, his cloak is red and has a yellow streak pattern, The Arch Wizard He has a very serious expression on his face.
Level 15-30: The Arch Wizard/Mage now has Flames emitting from his eyes
Level 30-40: The Arch Wizard Now has smoke emerging from his body
Ice Element State
Description: Let it Go! Let it Go! Can't stop freezing buildings anymore!
Ground unit
Freeze Time: 4 seconds (-0.6 Seconds Each level) Lasts: 5 Seconds
Range: 5 Tiles
Hp: 1200 (+25 HP each level)
Regenaration time: 56 Mins (+2.5 Mins each level)
Favourite Target: Any
Damage Type: Single Target
Movement speed: 15
Freeze Description: This Elemental type allows the Arch Wizard to freeze Buildings within a 5 tile range, To freeze a building it takes 4 seconds at level 1 and lasts 5 seconds at all levels . When freezing buildings other than defenses it weakens the buildings by 20%, consuming more damage when frozen Defenses are not weakened.
Ability: All buildings in a 3 tile radius are frozen for 6 Seconds, this is an instant ability meaning it doesn't last an amount of seconds
Appearance:
Level 1-10: The Arch Wizard is wearing a Blue cloak with white snowflake decals
Level 10-25: The Arch Wizard has pale white skin now
Level 25-40 The Arch Wizard is now holding a neptunes staff of blue colour
The Nature Element state:
Description: This guy is a walking boulder, watch as he shrugs of hits like nothing happened!
Ground Unit
Dps: 75 (+5 DPS each level)
HP: 2015 (+15 HP each level)
Regenaration Time: 63 Minutes (+2 Minutes each level)
Favourite Target: Any
Damage Type: Splash Damage
Targets: Ground
Movement Speed: 10
Ability: The Arch Wizard is Enraged, Causing Him to stomp on all the buildings he comes across, Dealing 59 Damage to each building he steps on lasting 6 Seconds
Appearance:
Level 1-15: Vines hang on the arch wizards cloak, all of green and brown colour, a grey cloak colour
Level 15-25: Spiked thorns are curdled around the Arch Wizard
Level 25-40: His Hands are now bulk boulders, the thorns grow larger
The Sky Element State:
As swift as a bird, this calm fellow likes to fly past enemy ground defences, laughing at them in grief!
Air Unit
Dps: 185 (+21 DPS each level)
Range: 4 Tiles (+1 more tile at level 15 and 35)
HP: 630 (+15 HP each level)
Regenaration Time: 40 Mins (+2.5 Mins Each level)
Favourite target: Any
Damage type: Single Target
Targets: Ground & Air
Movement speed: 28 (+2 Movement Speed Each 3 Levels)
Ability: Fires 3 daggers of lightning at multiple defences, causing 75 damage each
Appearance:
Level 1-20: The Arch Wizard is now wearing a White cloak and is emerged in a nimbus cloud, a faint wind trails behind him
Level 20-35: He now has a faint tornado whirling around his body.
Level 35-40 His eyes are now a plain white colour and has blue lightning surging from the cloud beneath him
So I hope you liked my idea guys and make sure to reply with any opinions or changes you think I should make, there is also a poll so make sure to vote in it as I would largely appreciate it!
-Landenio92/ Bandit 2.0 on Youtube, Proud leader of My new clan WhiteWyvern's
NOTE- This post was just an Idea! I never intended for this to be implemented, perhaps I will do a post what could possibly be implemented someday though