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Better Way for Revenging your Base!
Hey Clash Community,
I believe it's safe to say that everyone has been attacked by hundreds of different players. I don't know about all of you guys/girls but after every time i get attacked I do these couple steps:
1.) I review how much i lost or gained
2.) what I can improve on
3.) finally, I see if I can destroy the person who attacked me in the first place.
When I get my troops ready and decide to revenge my base typically two messages pop up "Cant Attack, player has active shield" or "Cant Attack, Player is Online".
(pictures Below)
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Attachment 54626
Now when the player is online, it's okay, usually within 10-15 minutes the player gets offline and you can go about revenging your base.
when the player has an active shield you really don't have the slightest idea of when that players shield will be disabled.
My idea is to implement how many hours are on the persons shield when you decide to revenge your base.
so for example:
the person you wish to revenge on has an active shield, so you will get get a little red message saying
"Can't Attack, Player has Active Shield!"
with having the amount of time left on their shield the message would look like this
(lets say the player has a 7 hour shield left)
"Can't Attack!, Player has 7 hours Active Shield"
thanks for reading you guys and I look forward to your opinions on this, if you want to check out my base on the game look up "ANEMALS" in the clan search, my name is ED on the game.
thanks again,
eddie