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New Dark Elixir Troop: Bogman
Before you Read! Make sure to vote in the poll and if you vote "probably not" or "No" Please comment what you think is wrong with the troop so I can hear your input.
Cost per troop: 150 DE (increases by 15 per level max level 4)
Becomes available at TH10 Dark Barracks level 7: 3,750,000 Elixir to upgrade
Can upgrade to level 2 in laboratory level 7 (not sure of good price 80-100k DE maybe?) Level 3 and 4 upgrades unlock at lab level 8
Damage (DPS): 30 (45 when maxed)
Damage type: ground and air single target (attacks by throwing corrosive muck balls)
Range: slightly smaller than archers, equal to wizards.
Movement speed:14
Health: 600 (+50 every level, max 800)
Housing space: 12
Secondaries:
#1: Takes half damage from single target defenses and double damage from splash defenses
#2: When hit by splash damage droplets of goo are blown off and do corrosive damage to surrounding structures and enemy troops in a 4x4 radius (10 per second 16 when maxed lasts for 8 seconds, damage does not stack but 8 second timer resets every time a structure is hit)
Description: These insidious creatures are a byproduct of dark elixir seeping into the muck of swamps and bogs.
Physical appearance: A large, roughly man shaped mixture of dark elixir and muck, dark in appearance with ripples continuously flowing down its body pooling at its feet and dripping from its hands. Has a wide oval shaped mouth with strands going from top to bottom and smaller holes for it's eyes with indigo dots deep inside.
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Lore: Said to be a creature brought about by the meddling of witches with dark elixir and it's effects on inorganic substances. These creatures are particularly strong against arrows and cannons which seem to serve no purpose but to get lodged in their flowing mass, splash defenses have proven the most effective however with their unique ability to blast off large chunks of the heinous creatures but watch out! These globs are nearly as deadly as the creatures themselves!