Clan Wars Defensive Spells!
What about being able to donate spells to clan mates or even using 1 of your own as a defensive spell during clan wars. Something like being able to position a spell in your base once it has been donated to you. It would go something like this.
Lightning Spell: Acts like a trap, once inside the trigger radius, the spell drops.
Healing Spell: Place on a certain area or building... once the base is low (or some other circumstance) the spell heals the area or designated building.
Rage Spell: Place on a a single weapon or area which ever they decide, and then the weapon gets a damage boost for a set time.
Jump Spell: I don't really know what to do with it except negate a persons jump spell either in a certain area or just in general....or boost the range of the clan castle attacking radius. Or possibly launching enemies back over walls.
Freeze Spell: Acts like a trap and freezes all or certain troops for a certain length of time.
Of course you would only be able to hold one spell at a time, seeing that multiple spells would be crazy...unless they want crazy then give us multiple depending on clan castle level.
What do you think about this idea?