Originally Posted by
HBCA25
Makes me think of an idea ....
The common census is the Healer is mostly useless,and we don't have a unit used strictly for defense( unless you never use archers on offense because you gem Dragons and Pekkas as a Top 50 Player)
So how about replacing the Healer with a defensive unit ?
It would have either 0 attacking power or that of a Level 1 barbarian ( or equivalent )
Its best use would be to delay Pekkas and Dragons .
To make up for its lack of attacking power , it would have a massive amount of HP
It would basically be a Tank unit clad in heavy armor ( like a defensive Pekka) . Unlike Pekkas though ,they would be very slow,half the speed of a Giant .
What do you guys and gals think of having a defensive -only unit that has the HP of a Pekka , half the speed of a Giant , and zero or minimal attacking power ?
For those with high trophies, I believe it would make the game much more dynamic than simply adding another defensive building ... We have plenty of those,and coming up with more doesn't serve much of a useful purpose against Pekkas ... We should either have a defensive unit designed to delay high HP/attack units or have a defensive building with a delay feature
The cost and time to train ,and Housing Space could be the same as a Healer
Agree/Disagree this would be a worthwhile change?