Tower Add-ons - Opens game to whole other level!!!
Clash of Clans Tower Add-ons
The idea is to add another level of customization to all towers in the game. The goal is to add options for players that have max out their game and also for lower players to try to have extra support. each tower can only have one upgrade and you cannot change towers in middle of upgrades, research or after the preparation phrase in war.
How to get it
5 add-ons come in treasure chest, (6 add-ons on red treasure chest) .There is Different types of treasure chest (at least one rare or better add-on is randomly giving on each treasure chest). Here are the ways you can get treasure chest
- War Winner (Red Chest)
- Successful War attacks (depending on how many stars they get, the better the treasure chest will be)
- Best attack and Best Defense at the end of the war (Red Chest)
- Successful regular attacks (depending on how many stars you get and what rank you are currently the better the treasure chest will be)
- Trading in your tokens (for selling back your duplicates or add-ons you have too many of
- Using gems
Chest Types
- Red treasure chest (Best chest, giving to all Champion league 3 star battles, sometimes it can be given to any 3 star battles in Masters and Crystal league. Best attack and defense in war and War winners)
- Blue treasure chest (2nd Best chest, Giving to all Masters 3 stars attacks, Giving to all other attacks in Champions league, and some 2 star attacks in Master and Crystal league)
-Green treasure chest (Giving to Crystal players battle winners, also giving to all other successful attacks in Master league, and small change for all other lower leagues)
- Regular treasure chest (All successful attacks will get one or better)
Red chest 2% chance for legendary add-ons, 10% chance of Epic add-ons, 20% chance of rare add-ons and 68% chance of common add-ons)
Blue chest 1.25% chance for legendary add-ons, 6% chance of epic add-ons, 15% chance of rare add-ons and 77.75% chance of common add-ons)
Green chest - .75% chance for legendary add-ons, 3% chance of epic add-ons, 10% chance of rare add-ons and 86.25% chance of common add-ons)
Regular chest - .25% chance of legendary add-ons, 1% chance of epic add-ons, 5% chance of rare add-ons and 93.75% chance of common add-ons)
You can destroy add-ons you have duplicates or too many for a chest token, common cards give you 1 token back, rare give you 3 back, epic gives you 10 back and legendary will give you 50 back. You can use tokens to buy Regular (10 tokens), Green (30 tokens) or Blue (60 Tokens). No red chest can be bought with tokens
You can also use gems to buy treasure chest
20 gems regular
50 gems Green
100 gems blue chest
200 gems - Red
Add-ons
4 tier of upgrades
- Legendary (Can only have one in your whole base for one of your towers, 6 options)
- Epic (Very Rare upgrades, only offensive tower specific, 3 options for each tower)
- Rare (Rare, Offensive towers and TH, storage's and gathering towers specific, 9 options)
- Common (Common, can be used with any towers, 27 options)
Legendary
1) Increase worker speed time by 50%
2) 50% increase in damage or 100% increase Gathering output
3) Increase CC storage by 10 or increase Camp by 20 or increase storage capacity on gathering/storage by 25%
4) Increase King DPS by 40% or Queen HP by 80%
5) Gives your hut guy a twin brother!!! Double work
6) Increase research speed or barracks speed by 50%
Epic
Offensive
Cannon
1) Bombs away - Shoot bombs instead of cannon, Does 50% damage to second near target
2) Spike Cannon- 20% spike damage to attackers
3) Kamikaze - After cannon is destroy, does 33% Damage to 1.5 tiles radius
Archer tower
1) Frozen shot - Shoot frozen arrows, slow down movement by 50%
2) Poison shot - Shoot poison arrows, increase damage to infected target by 50%
3) Fire arrow - Shoot Fire arrows, Burn nearby troops by 5% DPS to nearby troops for 5 secs
Wizard Tower
1) Mana Shield -After being attack, cast a magic shield that absorbs 50% elemental damage, can only be used once.
2) Glass image- after first attack, split into 2 wizards and does double attacks for 6 seconds (3 attacks), cool down is 30 sec if tower is still up
3) Last stand -after wizard tower is destroy, wizard still survives and becomes regular wizard to attack
Mortar
1) Ground breaker - Shoots mortar that create crates on floor for 20 seconds (3.5 tiles radius), troops that go over loose movement speed by 40%
2) Fire shot -Fire mortars, Mortars blow up and put fire on the ground that does 30% DPS that burns for 20 sec (3.5 tiles)
3) Big boys - Shoot larger mortars, increase shot time by 50%, but does 65% more DPS.
Hidden Testa towers
1) Chain lighting- 100% Damage to primary target, but send damage to second target 40% and third target 20%
2) Pulse Rod - Make Testa a pulse rod, 4 tiles radios, does 33% DPS to all enemies
3) Heavy wood- give Testa tower 50% HP increase
Air Defense
1) Mini missiles change the one missile to 3 small missiles that does 33.3% Damage to each target
2) Missile oil after being hit with missile, increase damage taken by any offensive tower by 10% and bombs by 20% for 5 seconds, but increases target movement speed by 25% for 5 seconds
3) Net shooter first shot is a net shot that grounds flying enemies (1 Dragon, 4 Balloons or 10 Minions) for 10 seconds, all ground defenses can attack. Only once per defense attempted
Xbow
1) Dark Elixir Xbow Does 30% more damage, but uses dark elixir to fill at 5% of the cost
2) Super Aim Makes air and ground the same range as ground, but increases ground range by 20%
3) Refill shot Each enemy kill by Xbow receives 100% of the elixir cost of the unit back to storage's
Inferno tower
1) Regular elixir fill Does 30% less damage, but uses regular elixir and it cost 950% of the cost to fill
2) Sight eye adds an additional target slot for multi option or increases the range of single targets by 15%
3) Lava Pool - have the base lava pool around the Inferno tower do 20% DPS to all attackers around (1 tile radios, healing spells can work from that attack)
Rare
All Towers
1) Increase Damage by 10% or Gathering Efficiency by 10%
2) Increase HP by 10%
3) Increase Speed attack speed by 10% or Gathering Efficiency by 10%
4) Increase storage of Camps by 10, CC by 5 or Storage by 12.5%
5) Increase range by 10%
6) Increase worker speed by 25%
7) Increase Kings DPS by 20% or Queen HP by 40%
8) Increase Kings special by 9 seconds or Queen special by 3
9) Increase research speed or barracks speed by 25%
Commons
1) Increase Damage by 10% or Gathering Efficiency by 5%
2) Increase HP by 5%
3) Increase Speed attack speed by 10% or Gathering Efficiency by 5%
4) Increase storage of Camps by 5, CC by 2 or Storage by 6.25%
5) Increase range by 5%
6) Increase worker speed by 12.5%
7) Increase Kings DPS by 10% or Queen HP by 20%
8) Increase Kings special by 4.5 seconds or Queen special by 1.5
9) Increase research speed or barracks speed by 12.5%
10) Increase Damage by 5% or Gathering Efficiency by 5%
11) Increase HP by 3%
12) Increase Speed attack speed by 5% or Gathering Efficiency by 5%
13) Increase storage of Camps by 6, CC by 3 or Storage by 6%
14) Increase range by 6%
15) Increase worker speed by 8%
16) Increase Kings DPS by 5% or Queen HP by 10%
17) Increase Kings special by 3 seconds or Queen special by 1 second
18) Increase research speed or barracks speed by 9%
19) Increase Damage by 3% or Gathering Efficiency by 3%
20) Increase HP by 1.5%
21) Increase Speed attack speed by 2.5% or Gathering Efficiency by 2.5%
22) Increase storage of Camps by 4, CC by 2 or Storage by 4%
23) Increase range by 3%
24) Increase worker speed by 4%
25) Increase Kings DPS by 2.5% or Queen HP by 5%
26) Increase Kings special by 1.5 seconds or Queen special by.5
27) Increase research speed or barracks speed by 6%
Guys please understand this is just a idea, it can be bad, it can be good, I have no idea. and sorry for the grammar
thanks!