I have been trying barbs and archers but they don't seem to be able to get to the good parts of the base so if u have a good combination for town hall 7 please tell me thanks.
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I have been trying barbs and archers but they don't seem to be able to get to the good parts of the base so if u have a good combination for town hall 7 please tell me thanks.
If you are trying to get storage raids then I have a few suggestions for you.
1) Giant-Healer
2 healers
15 giants
8 wbs
12 wiz (optional (usually only if you have some time to waste))
rest archers
2 heal, 1 rage or 1 heal, 2 rage
This is good for getting to the center with bases that have somewhat easy to get air defenses. As a TH7 I am assuming that you will mainly be raiding TH7 and possibly TH8. It doesn't work as well on TH8 with 3 air defenses for but for bases with 2 air defenses you can usually get to the center depending on how the air defenses are located. If either of the air defenses are completely centralized then it is harder to get it without using all of your spells to get there. If the 2 air defenses are spread out then you can just get one on one side and then drop both your healers and by the time the giants get to the other one and the healers get shot down there will hardly be any defenses left. A problem with this strategy is that the giants are quite slow sometimes and you can run out of time.
2) Barch with giants
12 giants
8 wbs
60 barbs
64 archers
2 heal, 1 rage or 1 heal, 2 rage
I personally like this strategy better because you can do collector raids and storage raids. Another benefit is that you don't have to worry about air defenses. What I usually do is drop some archers and barbs on the outside to take care of buildings on the side that you will attack from. Once the buildings are cleared I drop all of the giants in one spot followed immediately by the wallbreakers. If there is a mortar that will attack your giants, be careful to drop the wallbreakers so that they won't get hit by the mortar shell. Once the giants break in through the first wall, send in more wallbreakers as well as waves of barch. The giants target defenses and the barch cleans up and goes for storages. You also can drop barb king and clan castle at this time and use a heal to keep the troops alive if they are getting attacked by splash damage.
Keep in mind that for both strategies you should try to use either 0 or 1 spells since they take a while to make and are pricy for farming. I usually use 1 heal since the heal is usually better with this stategy and it takes less time.
Gobs and archers..... I'm sorry Barch is king I can't go back to regular raiding for farming. I make nowhere near as much money.
My opinion you're either in the wrong trophy range or picking the wrong bases for barch.
Hi mate..
Check out this vid I made about farming, I raided over 4 mil gold in 2 hours!
https://www.youtube.com/watch?v=5V3auwOvB1o
It works really nice, you just need to make sure you deploy them well and you chose the right bases!
seeyaaa
Honestly there are so many different farming strategies you can use. Barbarians and archers are good for abandoned bases and exposed storages. Barbarians, archer, minions is the same thing and is also good for getting somewhat inside a base and grabbing loot.
There is also the barbarian, archer, giant, and goblins which is good for overall farming.