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Time to Cloudy spell!
Hello everybody.
I am really interested in sharing my ideas for improving this game, especially for new spells ideas; I find them somehow lacking. This new spell of mine, I called the cloudy spell, would have troops float like bloons!
Name of Spell: Cloudy spell
Training Cost : 25,000
Targets: Only ground troops
Effect Type: Create a cyan-colored circle with a cloud inside
Damage Type/Amount : N/A
Training Time: 45 Minutes
Description : This Spell creates a soft cloud that makes even the heaviest creation of world fly like a plume high in the sky!
Research/Spell Levels: 5 Levels:
Level 1--> Level 2: 3,500,000 elixir
Level 2--> Level 3: 4,000,000 elixir
Level 3--> Level 4: 6,000,000 elixir
Level 4-->Level 5: 8,000,000 elixir
Lab Level: Level 8 for all stages
Level 1: 6 seconds, 25,000 elixir
Level 2: 9 seconds, 28,000 elixir
Level 3: 13 seconds, 30,000 elixir
Level 4: 18 seconds, 32,500 elixir
Level 5: 25 seconds, 35,000 elixir
Well, I made this spell because I always rush barbarians and find dragons or minions (and sometimes balloons) in defending clan castle, so with this Cloudy spell, we'll have an air battle occurring between both my 100+ Barbarians facing da mighty dragon.
I think this spell used with my other suggested spell (look here)
It works with every troop bar Wallbreakers and Air troops. However, P.E.K.K.A being affected is still debatable, I am not sure a cloud would have a Metal Samurai-like enraged knight fly. An affected troop's status becomes the same as a flying troops, meaning that Air Bomb works on the troops affected by the cloud
It works with every troop bar Wallbreakers and Air troops. However, P.E.K.K.A being affected is still debatable, I am not sure a cloud would have a Metal Samurai-like enraged knight fly. An affected troop's status becomes the same as a flying troops, meaning that Air Bomb works on the troops affected by the cloud.
Hope my idea please you guys and thank you for your time, reading this.