---Elephant Rider and Sorcerer--- new dark elixer troop ideas
Elephant rider
name of troop: elephant rider
cost: 220 dark elixer
Training time: 20 minutes
housing space: 14
damage per second: 48 x2 for walls
hitpoints: 1150
Movement speed 14
description: the elephant rider carries troops on its back and when deployed it will destroy anything in its path and the elephant can take down walls easily. When the elephant died the mercenaries(4+) battle on.
favorite target: any
amount of troops that can be carried (in my opinion) 4 and then plus one or two every time its upgraded.
weakness: Since the elephant is really strong it should have a weakness like times 2 damage from cannons or something.
sorcerer
name of troop: sorcerer
Cost: 180 de
training time: 12 minutes
housing space: 8
damage per second: (when attacking a structure) 45
hitpoints: 170
movement speed: 18
description: the sorcerer follows troops around and deploys spells at them. Different spells unlock at different levels, the sorcerer cannot deploy a lightning spell but can freeze defenses for 2-3 seconds. But beware the sorcerer has to wait 6.5 seconds between spells while spells he deploys only last 3-4 seconds.
favorite target: if there are no troops in his radius he will freeze and then attack defenses, but he still has to wait 6.5 seconds in between using the freeze spell.
This is the elephant rider
http://s3.amazonaws.com/photos.prod....hant_large.jpg
This is the sorcerer
http://th07.deviantart.net/fs71/PRE/i/2010/166/f/2/FEZ_Sorcerer_Design_by_Hieronymus7Z.jpg
please look at these images.
Suggestions please give me suggestions,
Guys if you have any suggestions please tell me!
When the elephant dies...
Quote:
Originally Posted by
Alex2781
Love the elephant idea would the troops be killed if the elephant died and how would you decide where to stop.
When the elephant dies the mercenaries on its back (4+) carry on with the battle. The mercenaries are archers.