I suggest make an update that who had participant in the war will not be allowed to leave the clan until the war end because that will be not fair if the opponent send a "spy" to check the position of our trap inside the clan war.
Thanks.
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I suggest make an update that who had participant in the war will not be allowed to leave the clan until the war end because that will be not fair if the opponent send a "spy" to check the position of our trap inside the clan war.
Thanks.
That is probably one of the worst idea ever, so if a clan do war back to back mean all members are lock in the clan and not allow to leave. Also, about the spy thing, it really is each clan responsibility to take care of that. First, take a look at the enemy clan to see who are there. Second, don't invite during war.
Nothing wrong with spying what-so-ever. Its a little underhand, but very good fun. You should try it. I did for the first time today and it was a hoot. Their clans fault for having an open door. Its not all one sided tho, i gave them some goblins for being so accommodating. Mwahahaha!
its a war. Its not exploiting a glitch or anything like that, its just another weapon in your armoury to make it more fun.
I had the same idea and was about to post it right now^^
But my idea was a bit different:
If a Clanwar is started, every Member who is not taking action in this war should be locked watching the bases. So if a spy joins after the war began, hes not able to see the villages. Supercell could realise this idea by just deleting the "scout" button for everyone whos not participating in the war.
Clan type: invite only.
Problem solved.
So, if your clan declares war, you should be FORCED to stay in that clan for another 2 days???
Spying is not a problem. It is not ♥♥♥♥♥ing. It is 100% preventable and if you notice that it happens during prep day, move traps and make it completely backfire on those that spy. Show some gamesmanship and stop complaining about something that you have power to do something about.