I think a "deploy all" button would be so much fun!!!!
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I think a "deploy all" button would be so much fun!!!!
Yes because holding your finger down for 2 seconds to release troops sucks.
-Executioner904
Then there'd be the whiners complaining they accidentally pressed the button on a resourceless base.
Plus dropping all your troops at once would be a mess and getting a good result would be rare.
You'd be taken out within 20 seconds by mortars and wizard towers...
No. Accidentally hitting it would be a disaster.
No, just no. Absolutely no purpose for this.
If we like this idea or not, it really doesn´t matter at this point as it is on the currently ruled out list.
Troop/Barracks Related:
*Customize troop builds = to order, permanent productions, saved queues, etc.
*Queue troop donation notices when offline – display when back online or new interface to see info after
*Show total training time left above barracks
*Show total elixir costs of troops sitting in army camps
*5x or 10x button in troop training screens for faster queuing
*Ability to rearrange barracks queued troops (ex: click/hold slide troop icon first in queue to the middle)
*Modify healers to include healing air troops
*Troop carrier (Trojan horse-like) it moves on its own until damaged, then troops pop out
*Requests for all troop types to have a related hero
*Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
*Have clan war troop donations count towards donation statistics
As per forum rules, please check the stickies before posting requests, this is to prevent the forum being filled up with ruled out or already suggested ideas.
In this case you can only have 8-12 of these units anyway, and so deploy all would not be necessary.