Make Clans focus on Wars instead of Trophies.
Hello SuperCell.
In this thread, I would like to suggest a Game Play. I would like to change the Current Clan Ranking and Awarding system. I have though of an Idea which I am sharing with you.
IDEA:
Make Clans focus on Wars instead of Trophies.
EXPLANATION:
Make Clan ranking focused on War W/L Ratio, and Make the Trophy hunt Personal achievement.
AWARD SYSTEM: (For a Season)
Top 50 player with highest trophy count gets awarded. They can be part of ANY Clan or can be Part of no clan at all.
Top 10 Clans with best W/D/L ratio gets awarded. Here only the members who have participated in 90% of their war will get awarded. So if you want to get awarded, you need to STAY and FIGHT. Players jump around one clan to another wont get any award. (One can change clan after a Season is Over)
BENEFIT:
If this system gets applied, every player and every clan will become equal.
How?
First let me talk about the "Trophy Hunt". This will be based on Trophy Count. So every player from Level 1 to level 1000 can take part in this hunt. I don't know about you guys, but I have seen Level 19 Crystal and Level 38 Master. So everyone can have a Go in this Hunt.
Now think about Clan war. You may simply think that a clan with 50 Level 100+ Player will surely win this. Well, think again. If you make a clan with all High level players, then every time you will face clans with High level players also. So in this "Clan War" hunt, we may see a normal clan with Mixed level player outclass a clan with all High level player in Win/Draw/Loss ratio.
So basically this brings every Player and Clan on same page.
This is my Suggestion. Please do comment and let me know what you guys think.
Thank you and COC On.