Basically any troops that survive during battle will be converted into elixir (50%) of their value.
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Basically any troops that survive during battle will be converted into elixir (50%) of their value.
Have to disagree sorry, maybe if you asked for say 20% it may have a chance.
But 50% is too high, making all dragon and other very powerful armies would be so much more common in farming levels against weaker bases.
1/4 would be the best
1/4 / 25% would be much better :)
Also, lets say you went hog rider on a guy, you had 15 hog riders that survived, but 6 of them were below 50% health remaining, while only 9 of them had more than 50% health remaining, you shouldn't get the same as you would if you still had all health remaining;
20% resources back -- if the troop has more than 50% health remaining
10% resources back -- if the troop has less than 50% health remaining
Excluding all other troops used, lets just count hog riders.
He was using level 1 hog riders, at 150 dark elixir a piece (I think that's how much they cost)
So with this new system he gets back;
The 9 that had more than 50% health - 150 x .20 = 30 x 9 = 270 DE
The 6 that had less than 50% health - 150 x .10 = 15 x 6 = 90 DE
With a grand total of ...... 360 dark elixir. That's about as much as you get with a lightning spell dark elixir storage with around 1k available..
Good idea. But like every other person said like 15 to 20%