STATS on the Decreases for Level 40 Heros Old to New!
I'm too lazy to impliment so graphs here, and if you don't believe what you are about to read, you have not checked the stats:
The only decreases in hero stats, when you look at lvl 40 heroes from old-new, and you take into consideration that the hero abilities are used TO THE FULL EFFECT, the only thing that decreased were:
Level 40 Heroes Old to New: Decreases in Stats:
1. Archer Queen's health (-600 (approximate) (when ability used))
2. Barbarian King DPS (-312 without ability)
3. Slight decrease in Archer Queen DPS (-37 without ability)
4. Royal Cloak ability 1 second shorter
That was all that was changed. Just wanted to throw those stats out there because it seems that some people either didn't know or exaggerated changes to heroes. Sorry for being annoying on this topic, I am only trying to express/defend my opinions, maybe change yours (but I am not asking you.)
Don't forget about the INCREASES level 40 heros got, which nobody seems to care about.
I'm also going to put the increases cause I can:
1. Archer Queen DPS (+782 when ability used)
2. Barbarian King health (+444 when ability used)
3. Archer Queen summons 2 more units and Barbarian King summons 10 more.
4. Barbarian King health is higher than old BK health for levels 1-40 (when ability used)
This made me laugh:
Quote:
Originally Posted by tomasaki
They now call it the Foam Fist skill! :p
I doubt they will have more hero levels
It seems to me that they would implement a system similar to other unnamed CoC-like apps:
They will probably offer a few more new heroes, and let you choose one or two to use at a time.
For demonstrations sake: say they offer a new hero named goblin king (all I could think of atm).
You could raid with any combination of two heroes you like. Likewise, any you could choose any
two heroes to defend you base, while the other hero gets left out.
That's the only thing I could see SC doing with heroes. Just a guess, but that's what other games
have done.