Hi, I'm going to start using the ballonion strategy and I would like some help please. :)
(Mainly asking for hints and tricks)
Also can anyone tell me the most effective barrack setup for loonion?
Reminder, I'm th8.
Thanks in advance.
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Hi, I'm going to start using the ballonion strategy and I would like some help please. :)
(Mainly asking for hints and tricks)
Also can anyone tell me the most effective barrack setup for loonion?
Reminder, I'm th8.
Thanks in advance.
First, get your balloons up to level 5 at the minimum. (They are too weak to be much good below that.) Then try to get your minions up to lvl 3. (less important but really helpful.) From there I usually run about 20-30 minions, the rest of your barracks build balloons. Build only rage spells and a full boat of them. Run a string of balloons across an edge. Rage the front edge of them in two places and reserve the other rage for when they start to leave the range or run into trouble. After they get about 3 cells deep run a line of minions behind them to play cleanup crew. Pray the defender isn't holding a lvl3+ dragon in the clan castle. they will wreck you if they do. Take your king and attack any perimeter air defense otherwise he can run cleanup or clan castle wrecker/distraction if the opponent runs wizards or archers.
I would also add to look for bases without centralized air defenses. If air defenses are closer to the edge then aim for that side first. AD as wiz towers are your worst enemy. It takes practice, but soon you will find what you can and can't do.
Also, I agree that rage spells are good with balloonian but having one heal spell may be worth considering as well.
Good luck!
I usually use this strategy to farm DE and attack wichever side is closest to the storage.
you'll get a gauge on how many rage spells you need as you go. sometimes you dont even need to use one to get what you want. sometimes you need to use multiple.
Thanks for replies all! Tons of useful advice in this thread
take 1 lighting spell and 2 healing spells the lighting spells are for the cc troops such as archers and wizards that will kill any attempt on our raid against the base. Honestly the defense that could take out your balloons is the wizard towers and air mines that do splash damage so yeah heal spell on that and boom your good. I hope this helped.
I would also add to look for bases without centralized air defenses. If air defenses are closer to the edge then aim for that side first. AD as wiz towers are your worst enemy. It takes practice, but soon you will find what you can and can't do.
Also, I agree that rage spells are good with balloonian but having one heal spell may be worth considering as well.
Good luck!
Okay, first you need to decide what you are using Balloonian for. Either farming or pushing.
For Farming:
I use the same troop combo for both farming and pushing.
24 lvl 5 Loons
40 lvl 4 Minions
3 Rage spells
I usually look for collector raids (because no need for spells) however if it is a collector base, then you just use the same as the Pushing strategy. So for Farming, we are going to assume that you are attacking a mid TH 9 with an anti hog base and right on that anti defense ring, he has 2.5k DE storage that looks so gorgeous that you want to swim in it. Right next to it is a fairly full gold storage and you wouldn't mind having a little extra gold either. In order to get this glorious loot, I would first use a loon or two to lure out the CC. This is sometimes difficult, but if there is level 6 wizards in there, your balloons are as good as dead. If you can lure it out, try to draw them to the corner. You can either surround them with 6-10 minions (do not bunch them, have space for the wiz splash damage). Or you can use the splash damage of a loon to kill the CC troops. Archers are a 1 shot with balloons but wizards are 2 shot I believe. Getting the balloon to die on the cc troops is kind of difficult though and requires a lot of practice. Once the CC troops are gone, put down a line of balloons on the side of the storages you are trying to get to. (If you couldn't lure the CC then you should only send in about half of your Loons in the first wave) Rage in the loons in the 2 major groups. Once your balloons drop their first set of bombs to destroy the first defenses, send in your minions behind to clean up the non defensive buildings (usually about half of your minions). Depending on how far your balloons make it in the base is what depends on whether or not you need to use your last rage or not. Keep dropping one or 2 minions at a time until they start to target that juicy DE storage that you are going after. If they are being attacked by more than 2 defenses, then you should place a rage and send in the rest of your minions, however if they are not being attacked, then you can even save some minions to pick off bases for the 50%. This rush strategy does not work to get 2 stars on anything higher than a slightly underleveled TH9. This is more for farming and Level 5 Loons are not nearly as strong as level 6, so they die alot faster, but they are still good for tanking alot of the defenses. Rushing in with Loonian as TH 8 is alot weaker than with max Loons, but its is still decent as long as you don't expect to get the win.
For Pushing:
Seeing as you have weaker troops and less of them, rushing a base like a th 9 or a th 10 can do isn't possible. Pushing with loonian is more of a surgical attack. You want to attack a base with either centralized or outside of the base AD's. Air defenses, at almost any level can either 2 or 3 shot level 5 balloons. Also, you want the Archer towers to be in the first layer. These bases are very common and actually almost every base that you see has the Archer Towers close to the outside. So let's say you found a base. It is that same town hall 9 anti hog base, he has 2 of his air defenses in the center and his Archer towers on along the defensive ring that leads hogs around the base. His Xbows are set to ground (also something to look for, if they are set to both ground and air, your minions are going to get ripped apart because of the range) and you decide to attack his base. You are pushing so you don't want to lose the trophies for that dark elixir that you would go for if you were farming (you can still get loot with loonian even while pushing). So for the attack, you look at the Archer towers. Once you destroy them and the other 2 air defenses, you will have no trouble getting the 50%. Step one, CC. Just like before, wizzies in the CC destroy both loons and minions. The archer queen is alot less of a problem now in my opinions because she wont chase your troops around. Once you have destroyed the CC troops, look back at those archer towers. Two level 5 loons can destroy up to a level 10 or 11 Archer tower (not 100% sure, usually drop 3 on 10 and higher). The damage output like this is enough to destroy the Archer tower, the loon crash from getting shot down by Archer tower, then then other loon's bomb and its crash damage. If the loons would go for a wizard tower next, then I would use 4 loons. For a level 7 air defense and below, 4 loons will kill it if they are targeting it first. 1 or 2 loons will destroy a Wizard tower, but once you have the Archer Towers and the Air defences down, you can 50% the base already. Just drop the minions around the base wherever they wont be attacked. This is pretty much every outside building now. It is a really easy way to get 50% and you will most likely have left over minions that you can use to go for a storage if you can get to it.
Now yes, I know what you are thinking, "YOU ARE DUMB, YOUR MATH IS TERRIBLE" seeing as 3 Loons x 6 archer towers is 18. 24-18=6. "But you said that I need 4 loons to kill an air defense..." Yeah well if the air defense (or archer tower if you choose to go for the Air defenses first) protects too many buildings, then use a rage, placed so that the loons will get sped all the way there, but will still get the damage boost once they attack, place a minion or 2 to distract the AD and then drop the loons very quickly. Otherwise, even if there is an air defense or archer tower still alive, you should still be able to take out 50% no problem, heck maybe even if one of each of them is up you should still be able to get it.
I hope this helps you out and I wish you the best of luck in you Balloonian raids in the future. If you have any problems, don't hesitate to message me and I will do my best to help you out!
Cheers,
bybler
This was nice, exactly what i was looking for also!