[JUKE CITY] Town hall 9 transformable/new update base
Table of Contents
*Updates
*Introduction
*Design
*Features
*Pros & Cons
*Replays {You can find other in next message}
*Finalle
Updates
14.07.04 3 NEW REPLAYS!
14.07.03 Giant bombs has small bombs near, to make hogs even lower health or even die.
http://i62.tinypic.com/xaswlc.png
Not every giant bomb has 2 small bombs but choose where You like to put one or two.
Introduction
Hello boys and girls! I'm proudly representing my new TH 9 design to You!
This is my first normal base design thread so please don't be angry and post all Your feelings bellow http://forum.supercell.net/images/smilies/redface.png.
Everybody was kinda upset of new update so I think that this base will put a smile on Your face http://forum.supercell.net/images/smilies/biggrin.png.
This base should hold off mass hogs and giants raids.
If this base reminds You other cool bases its OK. I created this base by NOT watching other base and transforming it, but i had some ideas from other bases to create super one.
My IGN is Ariuxxd. Clan is lietuva broliai.
Design
Clan wars or trophy push version 1.0
http://i61.tinypic.com/1zlrp8n.png
TH can be switched with cc to centralize town hall.
Hybrid version 1.0 {tested in 1400-1800 range}
http://i61.tinypic.com/34yo09c.png
Still includes the juke ring.
Farming version 1.0
http://i58.tinypic.com/16733lu.png
Wizzard tower position now fails the ring, but its farming version!
Features
1.Well, like other bases it features centered clan castle and its hard to lure our clannies troops.
http://i61.tinypic.com/34yo09c.png
2.Fake giant bomb spaces where attacker can guess a bit http://forum.supercell.net/images/smilies/smile.png
Enemy point of view:
http://i59.tinypic.com/256dxed.png
3.No double giant bombs, because of 1.5x dmg to hogs. So attacker will be forced to drop these spells more often.
4.Hoggy and giant-healer strategy counter to make them running around for awhile .
a)Ring
b)Mortar triangulation ( one mortar is more lefty because these hogs can go out of ring, this is why i want to be safe.
c)Air defence square coverage.
d)wall breaker possible path.
http://i62.tinypic.com/jkhunl.png
5.Black air bombs in ring will prevent healers healing giants.
6.Town hall is exposed a bit in trophy version so if You want You can swap clan castle with town hall to centralize TH.
7. HEROES HEROES, Hail mighty HEROES! Heroes are put in core to prevent luring of those Chiefs who are afraid to fight!
Barbarian king will stick with Archer queen and prevent enemies coming near!
There is some more but its up to You to find them http://forum.supercell.net/images/smilies/tongue.png.
Pros &Cons
Pros
*Almost perfect clan castle position.
*Giant bomb and wizzard tower synergy in taking these punny hogs.
*All area air defence and mortar coverage.
*Happy ring.
*Transformable.
*Fake positions of tesla and giant bombs.
*AQ and BK defence.
*Teslas and bombs can be switched.
Maybe its enough? http://forum.supercell.net/images/smilies/smile.png
Cons
*Nobody is perfect right? http://forum.supercell.net/images/smilies/smile.png
*Clan castle is still lurable.
*Strong attackers can 100% this i guess?
*Air def exposed in bottom.
*Give me two walls please and bottom will be normal because if You look closely its not very equal to other sides http://forum.supercell.net/images/smilies/redface.png
*In trophy version town hall is exposed to side because of centralized clan castle, if you dont want it swap them.
There is more i think, if You find more tell me.
Replays
1.
Ahmed from machete clan tries to destroy me with his TH 10 troops.
http://i60.tinypic.com/2yv2alc.png
Some giants and main damage pops out.
http://i58.tinypic.com/2dvtvmb.png
Clan castle troops comes to help and attacker sends his lvl 15 archer queen with archers.
http://i58.tinypic.com/b53ccg.png
Giants goes to ring and healing spell pops because of giant bomb.
http://i60.tinypic.com/vctnaw.png
Another heal spell pops. In the left BK comes to fight with AQ. Take a note that wallbreakers goes to T-junctions instead to core X-junction.
http://i62.tinypic.com/2ypkef8.png
Another two spells comes and wizzards makes their way to middle.
http://i60.tinypic.com/2d7itz7.png
The treat is getting smaller and only some giants and AQ left.
http://i62.tinypic.com/2605xsi.png
The final results.
http://i61.tinypic.com/1498lde.png
Well, I'm happy about them, because not all bases could hold a decent TH10 attack with lvl 6 mages http://forum.supercell.net/images/smilies/smile.png
YOU CAN FIND ANOTHER REPLAY IN NEXT MESSAGE.
Sorry, this base is new and some stronger replays are gone {Only farmers} http://forum.supercell.net/images/smilies/mad.png
If you want to help me out it will be nice!
When i get some i'll post them http://forum.supercell.net/images/smilies/smile.png
Final words
I guess You like this base and will be nice with helpful and positive comments http://forum.supercell.net/images/smilies/smile.png
If you find any mistakes or something feel free to help me out by telling them http://forum.supercell.net/images/smilies/smile.png
Thank You everyone for Your time and have a nice clashing!
P.s Im not very good at English so sorry for that.
CLASH ON!