The latest one.
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Reserved. I'm trying this out. Nice base dude!
Thank you =) Congrats on reaching champs with barch, thoroughly enjoyed watching your series! I didn't have too much time yesterday but farmed to C3, changed my base slightly to a "trophy" version although I must admit, this is the first but had 2 defensive wins to add to my 88 ever (mostly due to sub 200 farming) XD There must have been a maintenance break yesterday as I cannot view the replays.
Very cool! I definitely look forward to it!
Thanks, do let me know how it works out! I did notice the range for the heroes is a bit small. I placed them closer to the DE side rather than the opposite side as I did prior to the update.
I think so too, thanks for your feedback!
I would definitely recommend the latest one. Although most of the testing was done on the first version, the flaws that were brought up definitely warrant using the latest version. If there are any updates, I will definitely post them!
Great! Let me know how it goes, thanks for giving this a shot!
Dumb question. Is the trophy one good for clan wars as well? Thanks again.
Hmm, sad to say I haven't done a single war yet so it would all be assumptions at this point. I don't think it would be the best choice for clan wars though looking at the different army compositions that are used in clan wars. With the way that the ADs are spread out, only 2 of them would partially cover the core with the town hall (for dragon attacks). I think it does well enough vs standard farming armies but from what I see in war bases, I'm seeing more storages on the outer layer to slow down the army before they even hit the first level of defenses. If I ever do get into warring, I will definitely try it out. I think concussions who posted here has a very nice trophy base that would do quite well in wars. Sorry I can't be more help there!
I´m new th 9
So see this replay.
https://www.youtube.com/watch?v=dS0F_h9cRrM
Thanks for posting this replay! Sorry to see any loot lost, in a 2x2 core, I think it would be imperative to have maxed xbows as it would really help take out a majority of those tier 1 troops before they reached the core. The other thing I would recommend is having the strongest walls in the very core of the base which can help slow down the troops. One thing I saw though that I didn't like from this updated design was how the giants finished the top compartment only to go back out around 40 seconds in due to the tesla. I'll have to take a look at how to better deal with that pathing as that affects the CC troops. Just as a quick evaluation, I'm thinking that swapping the builder hut and tesla may be a better option.
One small other thing I would recommend is to have the upgrading defenses swapped out to the location where the external cannons are.
Trying this base now. Ill give feedback once they start attacking lol
In masters 2, i'd imagine there are only too many people trophy pushing though, which is why you have so many town hall snipes.