Hello everybody!
Seriously, why do we have to keep tapping countless times to collect everything?
Just make one dedicated button for it!
Thanks
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Hello everybody!
Seriously, why do we have to keep tapping countless times to collect everything?
Just make one dedicated button for it!
Thanks
What you just said is amazingly true, yet,
it is very easy to get annoyed even in less than 5 seconds.
My main complaint isn't about "It's taking too long" or "I'm tired of tapping 14 times".
My main complaint is that It's ♥♥♥♥♥♥♥ annoying. 5 seconds or 20 seconds. 7 taps or 14 taps. Annoying.
Yeah, they're putting a button at the town hall to rearm your traps so I don't see why they can't do the same thing for resources.
Annoying? Then are you annoyed by tapping to raid? Or tapping to get to the CoC app? Or tapping to fill barracks?
But anyway, would be an ok thing to add I suppose, though it will not be a priority.
But seriously. 15 seconds to get 14 taps is annoying? And you must be saying that it's when you wake up. What about removing decorations? Resetting traps? X bow or Inferno?
I would like to assign a builder to go around collecting and putting resources in my storages for me ;)
Resetting traps is exactly where you're proving yourself wrong, because you do have a "reset all traps" button.
As for raiding you're also wrong because there can't be a way of making things easier/shorter there, you choose your own tactics and where to deploy them, that's micro-ing and where you do need control.
The rest of your examples are just bad. Tapping the CoC app is just 1 tap, so your statement lacks logic there.
The resetting traps example was because it was inside the interface. You have to tap it, then press the reset button.
The collectors have giant bubbles, clearly visible. I think what you are suggesting is you press 'collect all' after you tapped the collector. After you tapped a bubble. IMO the respond time and the confirmation message will be more than the time required to quickly tap 14 AT MAX giant bubbles.
But hey, who cares. An addition that wouldn't be bad, but not exactly necessary for most people.
Why would you need this? I mean this feature probably won't even be important in the game.
I mean, really guys? They implemented a 'Re arm all traps' button, they can't do a 'Collect all resources' button? Seems like two pretty similar cases to me...
The little things do make a difference.
Look, we are just having a negative viewpoint to your argument, which is that one button to collect all resources is needed.
1)We don't think it's a worthwhile investment - are you really that lazy for 14 taps?
2) You're only argument is that you can't be bothered to go around and tap the 14 bubbles.
Read my post please and don't keep trying to avoid the point.
Well the traps are buildings. Going to every one of them is a pain, mainly due to the small sizes.
However, the collectors have massive bubbles floating over them.
Guys is it really worth it spending time to create this potentially useless button?
Your worried about tapping to collect resources (which takes 10 seconds tops) but I bet you will sit there and hit "next" all day long. Let's leave the idea's and feature request forum for things that are actually needed in the game. Not someone who can't stand tapping the screen a few times for resources.
Edit: This might be the laziest request I have ever seen by the way.
Also you said
My main complaint isn't about "It's taking too long" or "I'm tired of tapping 14 times".
My main complaint is that It's ♥♥♥♥♥♥♥ annoying. 5 seconds or 20 seconds. 7 taps or 14 taps. Annoying.
The same thing???? :confused:
Come one, the SC team should work on bigger things - this is just a small thing for laziness. Seriously. 14 taps.
But traps are different since they don't have massive bubbles floating over them.
People seem to agree that it's frustrating and I'm not the only one.
While some of you feel that it's completely useless, others, including me, see it as a flaw in the UI, and flaws in the UI need to be addressed first hand.
I would understand the situation of having to tap bubbles every now and then maybe on the first, you know what, two years since the app was released, but after all this time I'd expect it to be polished.
UI flaw that to collect the loot all you have to do was tap 14 max large bubbles?
Ui flaw is when the attack button is so small you can't easily see it or when the text is too large and obtrsucts the screen.
It;s not UI flaw or flaw of design. It's pure laziness. Seriously 14 bubbles Not 20, 25, not 30. 14 bubbles.
it takes less than 20 seconds. A new button is pointless!
Yeah, I agree it's extremely frustrating to tap 14 large bubbles.
In my honest opinion I agree every other strategy game I've played from backyard monsters to here I have still been desperate to get my loot quicker