I was just brainstorming a while ago and thought about some new troop ideas:
Elemental Wizards
cost: 1000 elixir (lvl1)
1500 elixir (lvl2)
2000 elixir (lvl3)
2500 elixir (lvl4)
3000 elixir (lvl5)
TYPES:
Earth Wizard
-Ability to make earth wall, trap CC troops, detect spring traps, and make mud armor
-Hitpoints: 100,200,300,400,500 (lvls 1-5 respectively)
-Damage: 0 (only a spellcaster)
Water Wizard
-Ability to make "water decoys" which are copies deployed troops with
same hitpoints but greatly reduced attacks (other elemental wizards not included in spell)
-Hitpoints: 80,120,180,250,300
-Damage: 100,120,160,200,250
Fire Wizard
-The same old wizard but with ability to summon lava
Air Wizard
-Flying Type of wizard; Ability to give troops power to jump against walls, deflect
mortar and air defenses, and do Kamikaze (suicide bomber Flying style)
-Hitpoints: 1000,2000,3000,4000,5000,
Damage: 60 (normal attacks until lvl5), 500 (total splash damage for kamikaze)
Miscellaneous(correct me if I'm wrong)
- Earth wall (hitpoints: 200,230,270,350,460)
- Trap CC Troops (Time effect: 10,15,20,30,50 secs)
- Mud armor
for archers, barbs, wbs, goblins and wizards (additional 20,30,50,70,100 hitpoints to affected troops)
- Lava (occupies 2,4,5,6,7 tiles)(movement speed:10 , Damage:infinite , time effect:10,20,30,40,50 secs)(can only be placed 3 times per battle)
Musketeers
cost: 500 gold (lvl1)
1000 gold (lvl2)
1500 gold (lvl3)
2000 gold (lvl4)
damage: 40,60,80,100 per second
shots: 1 every 5 seconds
hitpoints:100
More Troop Ideas coming soon...... Or maybe later :)
Post your ideas also!!
Edit 1: edited Musketeer damage and Hitpoints
Edit 2: added information to lava (tnx to Daxboxplayert)

