If I deploy 20 barbarians and 7 die, the other 13 don't return. I think the troops that don't die I'm battle should return to your base.
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If I deploy 20 barbarians and 7 die, the other 13 don't return. I think the troops that don't die I'm battle should return to your base.
I love this idea!
Great, so high level players can farm low level players and never have to spend any elixer ever again. I'll just take my high level dragons and destroy some bases sub200 farming and never build another troop again!
Won't happen.
I believe it is posted on the sticky's that this has already been denied.
No, it just means they haven't ruled it out YET.
Quote:
Below are ideas submitted by users for Supercell to consider. It does not imply they are being worked on. Please do a forum search before starting new feature requests, especially if they are listed below.
A troop should only be able to return if it doesn't take a single damage point. It gets damaged and heals back to full health, it still dies at the end of the battle. I think that would be fair. What do you guys think?
I proposed this idea a long time ago and people jumped down my throat about it. Still think its a decent idea. Could be changed a bit to stop higher players from killing lower levels.
This makes more sense. If the troop is absolutely untouched, it can return to base and be used again.
Still, changes like this can have unintended consequences. Part of the strategy of this game is to use only as many troops as you need to accomplish the task at hand. If players don't worry about "wasting" troops any longer, we will see lots of spamming troops halfway through an attack. Not sure it's a good thing.
This is a good idea, because your wasting troops if you have so many left after a 3 star :)
I don't mean to beat this back and forth with you but there's a considerable difference in both of our definitions of this section is.
Supercell isn't necessarily considering those ideas. They just haven't bothered to go through the list and tell the list maker to move X,Y and Z ideas into the ruled out section.
I mean really, you think Supercell is actually considering this idea?
The message at the top is pretty clear.Quote:
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Who ever maintains that lists will occasionally add things to that list that people suggest on the forums. This list continues to grow until an official staff from Supercell takes the time to review the lists and determine if the idea is feasible or ruled out.Quote:
Below are ideas submitted by users for Supercell to consider.
Now, can Supercell be already considering things on that list on a future update, yes. But it does not mean that everything on that list is being considered. It is an ongoing list of features posted in the forum that has not been created into a feature or been rejected by Supercell as a ruled out idea.
There is a difference between to be considered and considering. One is a future action of possibility, the other is a current action being undertaken. Symnatics of the english language, I know, but it's necessary to truly understand the difference in that top list.
Personally, I think that sticky needs to be split up into TWO threads.
Or a single Damage Point. You gained the benefit of the use of that troop. This makes you have to think your strategy through. Is it worth sending in an overwhelming army to guarantee a 3 star but you have to spend all that elixer? Or should you send half you troops but risk losing?
If you didn't have the risk of costs, you'd ALWAYS drop all of your troops. I know I would.
You decided to use those troops to ensure victory. Had you not, you wouldn't have gotten an easy 3 star. If you never had to weight the risk and rewards of the troop composition, you'd always use the best troop and use them all, knowing you can overwhelm the base easily and get most of your troops back.
I would agree with this, but restrict it to Barbarians, Archers, and maybe minions.
1.) How about it takes a couple of minutes for troops to return from battle.
2.) How about It takes some elixir to bring troops back from battle that are still alive but not as much as it costs to create the troop.
Who agrees with these changes to the idea?
It's not going to happen. Stop trying to make it happen.
no way that would ruin clash
This idea is already implemented in boom beach.
This is a good idea but they should make it so that people with townhall level 6 and lower can do that.
It should be like that and it's a great idea:cool: