Yea as the title states , can you still defend against attacks at lvl 100 ? When all defense is maxed and units are maxed, over 3000 trophies
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Yea as the title states , can you still defend against attacks at lvl 100 ? When all defense is maxed and units are maxed, over 3000 trophies
Sure, if ur at 1500 trophys... Did u mean above the 3000 trophy lvl?
The levels can be misleading, as there are many what I call "mama hens" out there... Social players who sit in the clan chat, don't raid often, and just donate troops. I love 'em btw...
But, I think you may be asking, how would a person with max offense (could be level 80, 90, 100, who knows) fare against a defender with max defenses (could be level 80, 90, 100, who knows)... That is something I wondered about before, and here are my thoughts:
1. There are more players with max level troops and spells than max level defense (as complete level 10 walls is much more rare, except amongst highest trophy, than having L6 troops)
2. I've had max level troops and spells for a while now, and as a farmer, and so focused on offense, I didn't really find any particular defense frankly that difficult. My junior alt started farming black wall bases by level 50 or so, but he had level 4 spells and level 5 troops already at TH8. My main alt ate thru black walls by level 70 or so. But, again because I focused on offense first.
3. Switching this around, from a defensive point of view, my defenses are all maxed (except walls), and while I do not get attacked for real that often, I do think a well seasoned farmer could get thru. It only goes to reason if I can farm others, they can farm me. As such, I've never really focused on base design, as I think any defense is rather bustible (if I can, others can back at me, etc).
4. So, in conclusion, I find an experienced attacker with maxed offense will get thru maxed defense (don't have enough L10 wall experience, but I bust thru L9s).
The offense will win... but, lol, get ready for the revenge, where they can plan it better right back at you!
Illustris the Offensive Witch
At the very high levels >3500 no one loses. It would not be possible as a loss is about -35 trophies and each win gets you 2-6 trophies. Maxed def v.s. max pekka's or dragons in the hands of an experienced attacker, the attacker ALWAYS wins. Critical mistakes can occur that causes an occasional loss from an attacker:
1) Forget to gem spells before attacking. This is the most common cause of a loss and happens about once per night in a clan (the person that does this often curses in clan chat).
2) Less common, and less of an issue actually, is forgetting to gem heros before an attack. This affects pekka's more as the king and queen play a larger role.
3) Pekka's and heros take a very unexpected route through the base and the attacker has already dropped all troops and only gets 49%. This is rare.
4) Dropping lighting just off center on an air def causing it to survive 3 lightening spells. This is quite common if the attacker is inexperienced. It only takes a few times to learn to zoom in before dropping the spell.
5) Dropping a spell on a tree. We have all done this and could be the difference between winning and losing.
As you can see, the list is all about making stupid mistakes. This is the only way an experienced attacker with max troops will lose ... to ANY base.
great reply, but i noticed i've never dropped a spell on a tree. I will never use spells again to keep up this record.
Currently level 100.
My def can hold its own. Air def are level 6,6 and 7, walls are only level 7-8. 2200 trophies no problem. Max level troops. All drag raids in atk + Lightning spells.
Thats why i am suspecting at high level, if you are farming at low trophy level say 1600+ or 1700, your base wont be taken down easily at all, while you feed on th8 and easy th9..
unless you are trophy hunting where people either use drag or pekka, then your base will face serious attacks. Else not much competition in the defense sector..
Like how i am currently in th8 best farming range(1200-1400), but even serious attacks are not cracking my base.
by going higher will mean stronger and more serious attacks on your base, but would shift you away from your farming comfort zone.
lets wait for the trophy league to motivate farmers to push in trophy..
Every base can be beaten. If beaten is getting 1-stared. But once you reach a certain level of defense it's next to "impossible" to get owned by "normal" troops. Normal being everything but dragons/pekkas and maxed DE troops (even if I don't think minions would work on most maxed or nearly maxed bases).
The last time I was 3-stared was when I was upgrading 2 air defenses at once (yeah, I know, kinda stupid, I was impatient) and I was revenged by 12 level 3 dragons (one in CC) and 4 level 5 rage spells. I had 3-stared him just a couple of hours before, so I guess he was ♥♥♥♥♥♥ of. That's the only time anyone have managed to steal all my resources that I can remember.
A great attack with giants/wallbreakers/archers/barbs/goblins very rarely manage to reach 4 of my storages, no one has ever managed to take more than 100/100 with that kind of army (at this level most are 200/200 targets 24/7) and even that is very rare. Hasn't happened once since last update for example. Most only get the pumps and mines and a storage or two, even with level 6 troops.
I think the unrealistic thing here is that 11 dragons and 4 lightening spells can beat a base 100% of the time, as long as the attacker isn't half dim witted, and messes up in the process.
SUPERCELL CANNOT base there decisions on this. If you choose to Gem, then this is your own fault for cornering yourself into this situation.
If a player was to do this naturally, they are sacrificing themselves 4-6 hours + 400k lix, to make this attack a guaranteed success. And so they DESERVE the win, over the many potential battles that they may have had with normal troops. Realistically this isn't sustainable if you are NOT gemming. And supercell can't make decisions based of the few that are gemming, which is an unnatural way to play this game.
It can be a bit early to judge at this stage, since we do have 7 unannounced DE troops yet to be placed, which can change the dynamics of this game, and pending TH10 in the next few months.
But IMO, a player that wants to have the MAXED troops option in a battle, should be able to get 50%, and there is no fault to this. THE ultimate solution to this would be to scrap gemming, but we all know that this isn't going to happen, and I bet the gemmers may even complain if this was the case.
BTW, this is coming from a level 102 farmer, that has never been above 1900 trophies, and continue to have no interest in it for the sake of vanity until there is another purpose to it (such as the potential league system that will get announced in the next 2 weeks).
Gemmers can't complain about this situation. Us farmers thank you for paying for the game that we play, but keep your 3000+ trophy issues to yourself.
- Realm.
I agree.. although for high level game play, level 6 troops still do have some sense of belonging, but for maxed out defense with level 10 walls etc.. think dragons + triple light on AD + rage for CC troop/AD seems like the "norm" for ultra high level game play..
Does PEKKA even have spot in ultra high level gameplay ?
With Lv10 walls, even a Lv3 pekka require 8 hits without rage to destroy a single Lv10 walls, accounting for the pekka's swing speed, thats 20 seconds just to down a single wall..
No wonder minions and mr T are so appealing now..
not sure how lv6 balloons are doing now, seems like people still prefer lv3 drags over lv6 balloons due to splash on CC troops.
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Ultra high level gameplay sounds boring.. hope I don't get there in the near future :eek:
You don't need max walls to reach the point where the level 6 troops struggle.
My walls are level 7/8. The level of your defensive buildings matter a lot more than walls. I don't really care if I am facing level 7 or level 8 walls myself, but I do care if mortars/wiz towers/crossbows are maxed, and if cannons/archer towers are level 10+. I avoid that level of defense unless the owner made a major error in base-design, but that is very uncommon on the ratings I normally farm. I very rarely use spells when I farm, lightning on CC troops is about it.
would you attack someone if you think you might lose?
pinser who has beaten tons of th9's on offense AND defense
Are you sure those are not premature th9 ? :rolleyes:
jun who remembers pinser is still a th7
:)
Currently 78/225 black walls, the rest purple, maxed mortar and wiz at TH8, 1.5~2 more months till maxed TH8.
Still waiting for the day I get all 4 of my gold/de storage raided from me.
My defense is maxed except walls and heroes. Walls are mostly at 9... (Doesn’t matter because 90% of attacks are dragons)
1) I am at 2800 cups and at this level we just don’t lose a lot of attacks. **I may have lost once in the last 2 weeks.
2) At the same time, we lose a lot on defense (** see #1). You just hope your defense wins one once in a while and/or you only get 1 "starred".
So, at the end of the day it's about who is willing to stay online the longest and gem Elixer (can’t produce or loot enough to sustain high level attacks without gemming elix)
Trophies Simplified: Stay online the longest + Attack...attack..attack.... + Geeeeeeems
Trophies are nothing more....:rolleyes:
When you go for Trophies above 2600, your goal is to only One Starred in defence
I was defending the first attack when i was trophy hunting.... but i was losing the second....:mad:...back to back (because i had no cc troops and heroes :/ (2860 range))
The moment you Log Out... purely you get attacked.... in like seconds!
Yes. I mostly hit TH 9's, and many of them have a decent level of defense. Not all, admittedly, but dual crossbows and wiz towers/mortars at level 6 are not uncommon, or one or two max. So yes, there's often risk involved.Quote:
would you attack someone if you think you might lose?
I also fail sometimes, especially after a big number of "NEXT's"... It's easy to underestimate a target when you are bored. I often find myself thinking stuff like "Hmmm, LOOK 2 cannons are not maxed! And that Wiz tower is not very well placed. I can take this guy..."
Well, the difference between one TH 9 and another is... well, huge. I raid TH 9's with my mini-base (TH7) also, but I have never been successfully raided by a TH 7 (or a TH 8 for that matter) on my TH 9. I think one or two have reached one or two storages (of 9) but it's ages ago.Quote:
pinser who has beaten tons of th9's on offense AND defense
Thanks Illu, love the new sig. I find myself wanting to be a witch also...Quote:
Well said, well said.
Illustris the Agreeable Witch
What rating are you playing at Jun? :)Quote:
Currently 78/225 black walls, the rest purple, maxed mortar and wiz at TH8, 1.5~2 more months till maxed TH8.
Still waiting for the day I get all 4 of my gold/de storage raided from me.
http://i.imgur.com/eAha2rF.jpg
Thought I had pressed my wallbreakers.. 132k gold and 6 hours f cooking time out of the window for nothing in return.. Felt like a stab in my guts :p
Haha, I don't use rage a lot - but I have lightning-spelled more than my share of trees. :)
I have also deployed a number of healers on top of an air defense, deployed all my wb's thinking they were barbarians, that wall went up in flames, let me tell you! Well, the first layer that is... Everyone makes mistakes, that's life.
Or gotta love the pro Lightning when you go for the CC troops then forget you have another troop across the map as you lay it down and they all run out of it.
i still haven't raged a tree, but i have dropped the santa spell i was saving instead of the rage spell on my archers just recently :(
What's trophies got to do with defending?
I recently attacked level 98, very good defense. Only used archer/barb/giants/hero and managed to get 50%, felt good. At higher trophy level a lot of people use dragon and typically get 1-2 stars. Getting harder now due to all the air defense and high level heroes.
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Originally Posted by NarferBarfer
Oh how I can relate to doing that. When I posted a suggestion about 'recharge delay of say 3 seconds before dropping each spell', it was laughed at, with clowns saying that NEVER happens to them.