Anti Giant Healer Base TH6
Hello fellow Clasher!:D
I am a new member on the forums and this will be my first post on a guide to designing an anti Giant and Healer base.
This may not be the best guide on anti Giant and Healer base, but reading this will increase your chances of successfully defend against this kind of attacking army.
As a TH6 player, I know the frustrating element of this kind of attacks against your base. This guide is help out players who are at TH6 where they are the most prone being attacked by one. This kind of attacks can easily wipe out a TH6 base and losing trophies and a majority of resources in the process. Therefore, I present you the guide of anti Giant Healer base to counter these problems.
What is Giant Healer attack strategy?
If you do not know what is the Giant Healer attack strategy, you might not have a clue about what am I talking for the rest of this guide.
The general idea behind this attack strategy is to use 10-15 Giants, 1-2 Healers and a few other tier 1 troops to wipe out the whole base. Giants are mainly use for defensive and offensive, taking out the defensive structures and soaking up damages while the healers support them. The giants are almost invincible if the attack is properly executed. After every defensive structures are down, tier 1 troops are to help speeding up the process to clean up the whole bases because Giants are so freaking slow.
Core defensive structures and traps.
The core defensive structures are your Air Defenses, Clan Castle and Spring Traps. At TH6, you can only have up to one Air Defense, which makes you extremely weak against attack strategies that involves air troops, which are the healers. We have to make sure that the Air Defense are well-protected and not easily reachable. Clan Castle are the strongest defense in the game, which are crucial to be in the center of your base and not easily lured. Spring Traps are to fling enemy Giants up in the air, reducing their defensive and offensive power at the same time.
Outsmarting and baiting your attackers
A majority of TH6 players are not skilled and only picked up the general idea of Giant Healer strategy. This will be the most important section of this guide. From my experiences, most TH6 are impatient and won't check for Traps or Clan Castle. They always deploy a huge amount of Giants to take out the Air Defense blindly. To take advantage of the fact that they are so "skilled", it's time to bait them into their failure and regrets upon attacking you with this strategy.
Firstly, your Clan Castle should always consist of ranged troops such as Archers, Minons and Wizards and should be always at the center of your base. Mainly because Giants priority is to target Defensive Structures, this causes them to ignore Clan Castle troops. You will be surprise how fast the Giants will be taken down by these Clan Castle troops. At TH6, you get 4 Spring Traps, each Spring Trap can fling up to 3 Giants at once. To take advantage of this Spring Traps, purposely make a hole in your segment of walls and lay down those sneaky Traps on each hole. Lay down these Traps on the holes that will make a path to your Air Defense.
Secondly, Place a Defensive Structure such as Cannons or Archer Towers at a equal distance to your Air Defense at the entrance of the hole which consist of Spring Traps. The Defensive Structure will distract the Giants and eventually splitting them up, reducing their effectiveness.
Lastly, WATCH THEM FAIL.
This concludes my guide;), hopefully this guide is able to guide your way through TH6 against this attacks and be a successful Clasher. Feel free to tell me any areas that i can improve on!