Hey! Just had to revive this nice warbase. The problem with this base, is that giants never get caught by traps.
http://i.imgur.com/geUAMyb.jpg
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Hey! Just had to revive this nice warbase. The problem with this base, is that giants never get caught by traps.
http://i.imgur.com/geUAMyb.jpg
The base is anti hog, so Hog riders would go in a different path then giants. Its even in the title of this post :rolleyes:
http://i.imgur.com/HijcHOI.jpg
My clan wars twice a week. I am very near maxing my th8, so it will probably be a good test for most attackers. I have been using your v2.0 method for quite a while but I found that it was week to giant heal. I am looking for a new base so i thought i may as well try this.
Hey, I just had a couple comments about the V4 beta, I've been using it for about a week now, pretty happy with it, it's much better than what I had before, but it does seem to have some flaws in the unlurable Clan Castle department. I have had several instances where players would throw down a giant to distract the guns, and then send in either wall breakers or goblins to run past and trigger the CC. I can't really think of any way to combat this, other than using smaller troops in the CC, making it less likely the'll been able to pull all of them.
Just wanted to make you aware of this issue, in case you had some ideas!
Still love the design! <3
Hey there! I stumbled upon this, and I've made it my clan war base. The war starts in 12 hours. I'll post any updates here! This base looks super anti-hog, not to mention highly unpredictable, with various trap locations. The unbaitable CC is amazing, I've not seen a good layout with that before(unless you count those spread out bases).
So I've been using a modified version of this 2.1 (i only have one mortar in core along with ADs and three ATs) and the only two times I've been three starred are by th9s (one with mass dragons and 4 rage spells...not much any th8 can do against that...the queen, extra dragon and extra spell are just to much... And the other guy must have really been ♥♥♥♥♥♥ off at me and quad hounded me...again nothing a th8 (or 9 :p) can do against that).
Solid solid base!!!
I'll post my mods once i move on to th9. This base is spread enough that it will hold off any th8 from three starring it (try a Witch 2 wiz 1 barb 4 arxher in CC) and keep most th9s from doing it. Best against hogs (I mean like less than 20% good :p)
Awesome base! Saving it as my war base when I hit th8, big thanks :)