The main problem i have found with this base is that once the attacker has breached the core there aren't many defenses shooting at them.
Printable View
The main problem i have found with this base is that once the attacker has breached the core there aren't many defenses shooting at them.
You could possibly move an archer tower and wizard tower into the core
It's hard to make a good Anti-Hog base at LvL 8. I can just send in a couple of Hogs to clear the first line of defenses to get close enough to the CC to lure it. So it all depends on how much brain the attacker got.
I tried out variation number one and I gotta say it isn't working out for me. I'm getting one starred a lot, even two starred by low-tier armies. I'm not even that high in trophies either, around 1500. On the plus side, the clan castle is indeed pretty hard to lure, and it does perform pretty well against hogs.
I guess the main problem is that an attacker only has to take out about 3 point defenses to breach to the core. Also, the attacker has to be in the inner ring before the mortars start shooting.
I now realize (by looking at my defenses and your feedback :)) that you just can't have everything in a base, sure this base has a practically unlurable CC, but by doing that, I made the base more weak to core breaches because the outer defenses don't fire towards the core, You can't have everything in a base :((sigh*) I might go back to farming and try to make a base.
What do you think about just using as a clan wars base? Do we have any battle logs?
But like you said one base cannot have it all. If you protect against one certain type of attack it does make you vulnerable to other forms. Try to design a base that does well against most attacks. Keep your head up son!
Ppl reading this, pls don't try this base if u are not max out. Not really good IMO, ring broken.
The hogs attacking me went straight to the core where the corners of the ring are.