Remake the trophy aattack and defend rewarding and loss
After seeing ridiculously stupid things on my match history, I feel like trophy rewarding and deduction needs a change
I was heavily "overkilled" by a TH8 and loss 33 trophies. He had less trophies so I lose more trophies. It obviously shows that you could be a TH9 rampaging in silver three, over kill Th5 bases and get 30+ trophies. This is further proven when somebody with more trophies and equal TH PvP and he got 25 trophyish, hardly getting three stars
Etc etc etc...
Improvement that can be made
-The current system operates on raider and defender's trophy differences.
-The system will now calculate the variable of raider's army strength and defender's base strength
-Star from TH sniping will yield bit less trophy from star from 50%. There's a huge difference in the effort.
-Trophy rewarding will also take into variable of damage done. 75% will yield more trophies(Couple)than 50% straight.
-49% attacks grant you 2-5 trophies. People often get 49% and rage. I lost 30 trophies in 49% raid