http://i1333.photobucket.com/albums/...pse32864b3.jpg
Any opinion on this base? Tried to stagger my T junctions as much as possible, and the upgrading tesla is going where the southern giant bomb is.
Printable View
http://i1333.photobucket.com/albums/...pse32864b3.jpg
Any opinion on this base? Tried to stagger my T junctions as much as possible, and the upgrading tesla is going where the southern giant bomb is.
@ pinser
i have tried out quite a few of the bases on this thread but in your opinion which is the best th 7 farming layout cause atm I need to protect my rss and I keep losing them
try mine. page 80
The only thing bad about stitch's design is an air defense, wizard tower, and mortar can be taken out in 3 lightning spells. It has happened to me multiple times up at 1700 trophies
Let me know what you guys think of mines? What should I do to improve my base?
Attachment 7725
While there is some truth to this you do not need to worry too much. The lightning on the mortar / wizard tower only happened to me once, and that was an extremely p-off TH9 who's DE ended up in my storage. The slightly exposed top air defence was a trade off but only 1 in 20 attacks were all dragons, normally through revenge. I can say that my base never failed to giant / healer which was cool - a lot of people try this.
Will's design looks good and I would recommend people try it, however I would swap one of the gold storages with the elixir storages so people couldn't take out both easily. Oh, and don't even think about placing the DE storage outside the base if you go up to 1,700 trophies farming for it. Maybe put gold/elixir there and put the DE where the gold storages are. Maybe get rid of the giant bombs if you're farming. You don't need them and it'll save you 100k quite a few times.
Speaking of trophies, try and stay around 1,500 to 1,600. There is plenty of DE. The higher you go the more experienced players you encounter.
I'd like to share my base before i move to TH8
http://i.imgur.com/si6BP1g.jpg
I like it.
Maybe take out the builders huts. At the moment it obvious where your teslas are. Taking out the builders huts will keep people guessing.
Also, i'm not a fan of putting wizard towers behind walls. The reason is that their range is limited, you only limit it further but losing 1 row around each side. I think they would work better on the sides next to the storages. I do realise though that you would be stuck with what to do with the 3rd mortar so it's a bit tricky. Anyway, just some comments. I wouldn't bother changing until TH8.
Maybe put your sleeping builder on the air defense or perhaps a mine/collector to keep him busy.
Have you worked on a TH8 design yet?