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Void Ripper / DE Troop
Dark
Summary:
The Void Ripper slips into the void at the sight of recourses, traveling to their location until there is nothing left. If there is no sign of recourses they have no further reason for staying and will vanish into the void. They Have and upper body and a face resembling death itself. From the waste down is a constant turning tornado of void.
Void Rippers are a Recourse focusing unit that, within a certain range, will teleport through the void to the location of the nearest recourse. However, Arcane damage can tear them apart but projectiles seem to be more of a bother to their greed for loot.
Stats:
Housing Space: 3 / Training time: 3 minutes / movement speed: 20 / Attack speed: 1 / Dark Barracks Required: 2
- Damage Per second: 15/23/29/36/44/54
- Damage Per Second vs Recourses: 30/26/58/72/88/108
- Hitpoints: 30/36/42/49/55/63
- Training Cost: 50/55/60/65/70/90
- Lab Level Required:2/3/4/5/6/7
- Research time: (in days) N.A/3/4/5/6/7
Offensive Strategy:
- While being highly proficient at taking recourses, they tend to group up and are heavily affected by Mage towers, Inferno Towers, and Teslas. Try using defense favored troops first to clear an area for them to being their sweep.
- Once they begin their search, they cannot be stopped and tend to go into dangerous areas. be careful for this when placing them.