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New Spell: Disable
Name: Disable
Training cost: 600,000 elixir?
Targets: Traps (maybe an upgrade to make it temporally disable defenses for a few seconds?)
Effect type: destroys traps in a small radius 2 tiles? upgrade to level two to disable defenses for a few seconds.
Damage: None
Time: 45 minutes
Level: spell factory lvl. 3
ok well this could be usefull. but if they make the "Reveal trap" spell then it wont be able to be used with each other. it would be op. but you could either A.) guess were a trap probably is. or B.) use it to temporally disable a defense to give your troops more time to either destroy the defense or just move past it if its behind walls. maybe look like a ring of sparks starting from the middle of where you place it and go outwards. comment whats good and bad please. open for some suggestions.