New Unique hero ideas and a cool new way to manage them
I know that new heroes are an idea that have been ruled out but I think there can be more than heroes if a kind of a system existed to manage them.
New Hero Ideas:
1. Hobgoblin
Description: With this guy around, you better protect your resources or else the next day you wont have anything left.
Dmg per second -110<2x to resources>
Hit points -1100
Build cost -10000 DE. +2500 de every level.< upto lvl 20>
Build time-none
every level the dmg increases by 55 and the hp increases by 75
special ability- unlocks at lv5. Ability: Resource magnet. The name says it all. For five seconds, 2% of the bases resources goes into his sack every second. at the same time 3 gobs are summoned. As the ability lvl increases, the duration increases to a max of 10 sec and 10 gob.
2. giant general
Description: With this guy around, defences are something that needs to be reinforced.
Dmg per second -120
Hit points -3500
Build cost -40000 DE. +5000 de every level.<upto lv 20>
Build time-none
every level the dmg increases by 60 and the hp increases by 300
special ability- unlocks at lv5. Ability: awesome armor. The name says it all. For five seconds, the GG cannot loose hitpoints at the same time 1 giant is summoned. As the ability lvl increases, the duration increases to a max of 15 sec and 3 giants.
3.Valkyrie Princess
Description: This fierce beautiful maiden can kill not only with her hard to miss waraxe but also with her looks.
Dmg per second -500
Hit points -8000
Build cost -100000 DE. +5000 de every level.<upto lv 20>
Build time-none
every level the dmg increases by 75 and the hp increases by 500
special ability- unlocks at lv5. Ability: The furious swing of death . The name says it all. The vp spins with her world wind blow does a one shot death to any building in a 4 tile radius. also if any cc troops remain they are killed instantly.also a valk is sumoned. as the ability lvl increases, the radius increases to 6 tiles and and two valks.
4.Balloon Bandit
Description: This hero alone is formidable. but combined with a anther hero is almost impossible.
Dmg per second -400
Hit points -2500
Build cost -70000 DE. +4500 de every level.<upto lv 20>
Build time-none
every level the dmg increases by 80 and the hp increases by 300
special ability- unlocks at lv5. Ability: the fall of doom . The name says it all. for five seconds, all projectiles fired t the bb does dmg to it but also rebounds dealing double dmg to the defensive structure. also a balloon is summoned. as the ability lvl increases, the duration increases to 8 sec and 3 balloons.
The way of management:
even if sc accepts all the heroes that i have just showed, there can only be 2 heroes in a base at a particular time.
Lets say when one buys a new hero, there will be a option of which of his heroes he wants to keep in his base.the rest are placed in a hero storage. he can only change the heroes then after 36 hours of cool down.on the war map there during prep day he can choose two of all his heroes on the map and only they can be used for attacking.
I am open to suggestions thx for reading.