This is a good effort, but inorder to use it for farming, its kinda average thing, firstly, your storage are not defended well, and your Gold miners are out in the open, and there is no point to add defense to your TH. Just leave your TH at the corner undefended to get free shield.
For farming, protection of the Storages (Gold and elixir) is important, so are the gold miner. Resources are your no1 priority.
Here is an example of pure farming base:
Back to Basic design, simple funnel for Giants, Traps are located outside typical of most farming bases, big bombs are used only when necessary for the DE, gold miners are located inside the wall, widen Xbow coverage, DE located in the middle with 2 empty spaces to make it "invisible" for most troops (except AQ and Wiz), tesla providing coverage for inner and other walls, Some defenses located outside for Giants and Hog time wasters and separate a large group into smaller ones.....etc etc
http://i61.tinypic.com/51admf.jpg
Yes, it is weak against Hogs and Balloons, but its great against farming troops you encounter 90% of the time at Gold 2 below. But pls this concept must never be used above Gold 1 as Dark troops and prime stuff can easily 3 star it.
Keep it up...