Better to have more or less storages?
Hi, I come from Switzerland so my english won't be excellent.
I tried to find an answer for my question using the search button, but evidently I'm not able to put right keywords or anyway cannot find it.
I am actually town hall l.8, near to have any defense up to 8's possiblities also near to th9.
I have 3 storages for each resource, and I am wondering if at th9 should I do the 4th of each.
If I understood, I have a peak of 200k resource/storage which can be stolen: also is it better to make a fourth storage, allowing another 200k resource availble, but having more storages to be destroyed (also more hp and more time taken from enemies' troups) or should I stay with 3, letting em be more defensed? What's your opinion and why?
And I also wanted to ask you a link with an updated list of how the available loot works and how the difference of the level between your town hall and your attackers' work.
Thanks in advance!
Edit: if found the infos about available loots (december update: http://forum.supercell.net/showthrea...he-Loot-System ) and there I found out that now the difference between your th level and the attackers' do not matter anymore. My question is still the same, imo it's better to have less storages, but what do you think? I guess this is the cons of the actual loot system, any player with more storages gets a nerf. Isn't this against the sense of progression? And who already built his storages now is somehow nerfed. Shouldnt this be fixed? Like putting a cap of TOTAL storages loot availble: for example now it works so if I understood:
TH9: 3 storages, cap of 200k each, total cap of 600k
TH9: 4 storages, cap of 200k each, total cap of 800k
we'd change it for example to:
TH9: 3 storages, cap of 200k each, total cap of 600k
TH9: 4 storages, cap of 200k each, total cap REMAINS 600k
Or maybe find a way in the middle of the 2, or I don't know, it's up to you Supercell, maybe it's better if it stays as it is!
Edit 2: corrected myself, I failed writing I'm th7 while I'm th8.
Edit 3: fladeva's comment *finally* made me understand the available loot system. So edit1 is useless.