http://forum.supercell.net/showthrea...88#post1949388
See for full post
Right now Valks are a joke. It been a while they need attention, u agree?
Level 5 would be nice, fyi
Printable View
http://forum.supercell.net/showthrea...88#post1949388
See for full post
Right now Valks are a joke. It been a while they need attention, u agree?
Level 5 would be nice, fyi
Lower the training time, lower the cost, perfect
Reduce training time to 8 minutes and i'll be happy.
Training time would be huge but I feel she needs just a tweak more
i voted no. my friend says theyre already overpowered.
I bet she gets some love every night from Mr T
...if you know what I mean ;)
If the training time and cost was a little less, i would use her.
How about an increased splash radius so she actually kills two+ buildings at once?
Make them target buildings behind walls.
Make them gain percentage health back, this would give them some special ability as splash damage doesn't really cut it as an ability.
reducing the time and cost would fix the problem.
they are really valuable in my opinion.
who else runs around swirling their axes killing all castle troops at once? :rolleyes:
Build time isn't really an issue for me as spell creation time is so excessive - my armies are always done well in advance. The unit just seems a bit ♥♥♥♥ and takes too much capacity.
The splash damage isn't anything special and even then it's at melee range which means it's got to be a tonne better than classes not hampered by walls as much (which it just isn't).
Maybe if they benefited from the BK's Iron Fist ability then they would carve out more of a role?
Other than that they should make the valks attack have more visual flair. If players could see it hitting home with more effect (like a wizard or witch) then it might help them recognise the Valk's contribution more.
I finally got mine to level 4 a few weeks ago and it's not that they are completely ♥♥♥♥ - just almost! They are ok for defence if you get lucky and its' all ground based, but they won't take down a hero in a flash like a bunch of wizards.
I would love for Valks to get some love. I would like to see TT reduced and a slight increase in attack speed.
Valks need a total make over imo, train time too long, cost too high. Also if u look in mythology at the valkarie she rode a white horse. WHERES MY WHITE HORSE? Lol
My main issue is their delay in attacking. She takes an awful long time to execute her attack, and often times the intended target is destroyed before she can swing. Which means then she has to move and wind up again....
I do think our Valky need some lovin'
Perhaps making her cost and housing less is good.
Instant initial attack could be made into another of her special ability since no other troops have that ability.
Her movement speed is a bit of a problem IMO, she's too fast compared to other melee ground troops. (Gets higher chance to be picked on first by defenses)
Another level is also recommended, since even the golem gets it.
They look awesome and all, and who doesn't love a woman with an axe??? But they seriously need to tweak her. Splash is good, but increase power, decrease training time and add something else..she'll be perfect!
IMO Valkyrie needs a huge tweak for people to consider using them, decreasing build time and costs are not gonna make them any more useful than other ground troops. Their attack speed are too slow, and HP is too low for a tank-class troop, they gets killed way too quickly before they are even able to do much, CC troops may even kill her or half-kill her before she can even get close to attack, and if they are not grouped too closely? Another second given for CC troops will overkill her.
Some tweaks I would think of:
- Increased attack speed or range, or both. The range should be at least same with Wall Breakers or longer, so they can hit buildings behind walls. (This is the most realistic tweak possible I can think of)
- Self-destruct like a nuclear bomb in a small range, like the range of an Air Bomb, damage equivalent to half their HP, just like the April Fools Valkyries. (OK This is is very unlikely so no need to take seriously)
- Has a preferred target. (Defenses, CC Troops, Resources)
Theyre train time is too long and they are costly
Slowly raise attack speed for units in range the more damage she does (valk did 200 damage total so far, gain 2 dps for group 2 tiles radius)
maybe a bit complex, but would give her much use and involved in many more strategies