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Spell ideas
New spell ideas could be:
1.Time spell- adds so many seconds onto your attack e.g. 10 then every upgrade +2/3 seconds.
2. Invisibility spell- makes troops in the spell radius invisible. Upgrade could either be increase invisibility duration or radius of the spell.
3. Teleport spell- contains two spells, 1st spell gets dropped onto a group of troops then 2nd spell drop where you want them to be teleported to. To make this fair you could reduce the size of the radius compared to a normal spells radius.
They are 3 I have come up with, if they are any good we could then come up with price to train, duration etc.
As spells are what judge the battles, to make it fair you could have it so.... You can only choose 5 spells from top 5 (lightning, heal, rage, jump and freeze) then can choose another 3 from the bottom 5 (the 3 I've suggested then if another 2 ideas gets put forth) this is because if you could have 8 or any spell it would be used to over power the enemy because you could use 8 rage spells etc.