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Daily challenges
My idea is that every 24 hours each town hall level gets a different achievement to complete within that day for gems
For example:
Town hall five:
Destroy 5 mortars - reward 10 gems
Destroy 10 mortars - 20 gems
25 mortars - 50 gems
Town hall 7:
Kill 5 barbarian kings - reward 20 gems
Kill 10 - 35 gems
Kill 25 - 50 gems
Hope you go over this and make some tweeks and hopefully we'll see something like thisnin the game soon
Thanks Supercell, keep up the good work
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I like the daily challenge idea. Many other games have it implemented. I think SC could do it but they may worry about providing more gems to players free of charge. With that said, they could do it but lower the gems you get for the achievement. That way players have something to do everyday rather than farm or push.
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I don't think SC would allow that but it's a good idea
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Or instead it could be loot or exp gained
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Good idea!
I think that sc needs to reward its consistent players
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Really good idea. However, already in the ideas that is widely accepted. And posted a lot of times. Good idea though.
Major Additions:
* Dueling/challenge/simulator/sparring battle area
* Clan villages = all clan members contribute, leaders control
* Add more single player levels (permanent ones)
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* Add a featured temporary single player map - 1 per week/month/update on a rotating basis.
* Add single player challenges/maps - beat with specific/limited troops or troop counts, all air, tier 1, etc
* Add daily challenges for small rewards - win a raid, use 5 balloons, destroy 5x builders huts, misc stuff
* Random event - meteorite lands in village - Dark Elixir to clear, enhanced experience/gem rewards
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would be a nice bonus... will they implement it... i doubt it
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They almost need a daily log-in bonus like a few of the other strategy games have implemented.
If you login for like a week straight you get like 50 gems or something, coupled with some XP.