Increasing win bonus and possibly adding defence bonus
I would like to suggest a revamp on win bonus and possibly introduce defence bonus
Reasons:
- All players should be targeted making maintaining their league harder. low resources opponents shouldn't get away with it, with higher win bonus it would help with troop costs and encourage players to attack all.
- Attackers will aim for town halls to guarantee a win
- Defenders will be more likely to protect their town hall to maintain their league
- A lot of players drop their rank purposely to make farming more efficient, by increasing the winning bonuses players will start aiming for higher ranks.
- More motivation to gain higher trophies/ranks
- Less boring ? = Less players quitting
- Town hall penalty will have less impact at higher leagues
- If more players starts climbing ranks the game would be much more competitive.
- Less next, next, next to find your match
- During peak/low loot times the winning bonus will play a big part
- Leagues will be much more valued, so now u can show off your league ranking
Currently:
| Level |
Trophy Range |
Win Bonus http://img3.wikia.nocookie.net/__cb2.../15px-Gold.png |
Win Bonus http://img4.wikia.nocookie.net/__cb2...5px-Elixir.png |
Win Bonus http://img2.wikia.nocookie.net/__cb2...ark_elixir.png |
| Bronze III |
400 - 499 |
400 |
400 |
N/A |
| Bronze II |
500 - 599 |
500 |
500 |
N/A |
| Bronze I |
600 - 799 |
800 |
800 |
N/A |
| Silver III |
800 - 999 |
1,300 |
1,300 |
N/A |
| Silver II |
1,000 - 1,199 |
2,000 |
2,000 |
N/A |
| Silver I |
1,200 - 1,399 |
3,300 |
3,300 |
N/A |
| Gold III |
1,400 - 1,599 |
5,200 |
5,200 |
N/A |
| Gold II |
1,600 - 1,799 |
8,400 |
8,400 |
N/A |
| Gold I |
1,800 -1,999 |
13,000 |
13,000 |
N/A |
| Crystal III |
2,000 - 2,199 |
21,000 |
21,000 |
50 |
| Crystal II |
2,200 - 2,399 |
34,000 |
34,000 |
100 |
| Crystal I |
2,400 - 2,599 |
55,000 |
55,000 |
200 |
| Master III |
2,600 - 2,799 |
75,000 |
75,000 |
400 |
| Master II |
2,800 - 2,999 |
90,000 |
90,000 |
500 |
| Master I |
3,000 - 3,199 |
100,000 |
100,000 |
600 |
| Champion |
3,200+ |
120,000 |
120,000 |
800 |
Suggestion: (can be modified)
| Level |
Trophy Range |
Win Bonus http://img3.wikia.nocookie.net/__cb2.../15px-Gold.png |
Win Bonus http://img4.wikia.nocookie.net/__cb2...5px-Elixir.png |
Win Bonus http://img2.wikia.nocookie.net/__cb2...ark_elixir.png |
| Bronze III |
400 - 499 |
1,000 |
1,000 |
N/A |
| Bronze II |
500 - 599 |
2,000 |
2,000 |
N/A |
| Bronze I |
600 - 799 |
3,000 |
3,000 |
N/A |
| Silver III |
800 - 999 |
5,000 |
5,000 |
N/A |
| Silver II |
1,000 - 1,199 |
7,500 |
7,500 |
N/A |
| Silver I |
1,200 - 1,399 |
10,000 |
10,000 |
N/A |
| Gold III |
1,400 - 1,599 |
15,000 |
15,000 |
10 |
| Gold II |
1,600 - 1,799 |
20,000 |
20,000 |
25 |
| Gold I |
1,800 - 1,999 |
25,000 |
25,000 |
50 |
| Crystal III |
2,000 - 2,199 |
50,000 |
50,000 |
100 |
| Crystal II |
2,200 - 2,399 |
75,000 |
75,000 |
300 |
| Crystal I |
2,400 - 2,599 |
100,000 |
100,000 |
500 |
| Master III |
2,600 - 2,799 |
150,000 |
150,000 |
750 |
| Master II |
2,800 - 2,999 |
175,000 |
175,000 |
1,000 |
| Master I |
3,000 - 3,199 |
200,000 |
200,000 |
1,250 |
| Champion |
3,200+ |
250,000 |
250,000 |
1,500
|
Other Possibilities (win bonus amount might need to be remodified) e.g:
- the amount of stars we win should effect the amount of win bonus
- the damage % we do should effect the amount of win bonus e.g 90% = 90% win bonus
Possible Defence rewards (just examples and not all have to apply, i also know its been ruled out):
- The same amount of reward you earn from win bonus (you can only collect your latest win, so you must collect after each defense otherwise they will be wasted)
- All your traps will be fully repaired for free
- You will gain 50% or so of what your opponent used e.g they use 1 barbarian you gain 10 elixir, they use 1 dragon you gain 12,500 elixir.