Loot rewards for defenses based on attack power of army attacking
I think loot rewards based on attack power of army that attacked and lost should be considered to give incentive to put townhalls inside. This can be further tweaked by percentage of base destroyed. The lesser the percentage, the more rewards deserved.
For example:
townhhall 8 attacks townhall 8 and loses with 1 archer= trophy dropping, no bonus
townhall 10 attacks townhall 8 and loses with max dragons = epic defense = epic loot
townhall 8 attacks townhall 8 and loses with normal farming army = normal defense = normal loot
townhall 7 attacks townhall 8 and loses with barch = inferior attack = inferior loot
Hope you guys can keep this idea moving forward. Looking forward to your suggestions.