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New Troop Troll!
Ok, How about a troll that burrows under walls and blows up defenses on the other side? Here's the cool part, the damage is different depending on what structure gets hit and how it affects the surrounding areas. Real Wars have had this kind of burrow and blast stuff historically, it would be good to bring this unpredictable new wrinkle to the game. I can picture now people's reaction of joy or disappointment depending on what kinda damage occurred inside the walls. Troll placement would be key in determining good results.
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Troll
Troll would be a cross between a giant and a wallbreaker. More hitpoints than a wallbreaker and larger. 25% Faster than a giant with half his hitpoints. Damage would be high, 1000 damage for level 1. 500 more damage per level sounds interesting. Damage would be from burrowing and a bomb. 1 extra bomb per level. Might be hard to implement but worth consideration I think. Thank you guys! Great work.
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Troll
Troll wouldn't die from bomb. Would continue attacking once on the other side until killed. Splash damage upon death. A dark elixer looking spot on the ground would cause further damage to structures and cc troops. Similar to a balloon or golem splash. Length of time increases 25% each level for lasting damage once slain. Initial time I'm thinking 10 seconds. Troll damage 10% higher than giants with a faster attack time, 25% faster than giants.
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Troll stats
300 hitpoints level 1. Damage 40. Cost 50 dark elixer. Splash damage death 250. Lasts 10 seconds at lev 1. Lev 2 400 hitpoints. Damage 60. Cost 75 Dark. Splash damage death 400, pool of black acid lasts 15 seconds. Splash death continues to damage surrounding buildings at rate of the living troll.
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Good idea. And it could be.
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New Troop, TROLL!
Anyone with feedback on this idea would be greatly appreciated.
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But how will he be killed if he is underground
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New troop Troll
troll will not stay underground. He burrows under walls then pops up and targets defenses. Like a giant hog hybrid. Less hp than giant but faster with slightly more damage.
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A bit OP, its like an invincible troops that can kill multiple defenses. This would mean people in champions would need no strategy. Also defenses are usually right up against walls so that doesn't make sense.