hogs and infernos- please nerf
supercell, please downgrade hogs and inferno towers. im going to list the chain of events that happened since hogs were upgraded to attacking defences first:
1. they smash almost any base that isnt a th10
2. if you are a th9 or below, and someone is using level 4+ hogs, you are done
3. in the process of making hogs less overpowered you made the multi shot inferno tower (here is where it gets good)
4. now that you have the the multi shot infernos, any th lower than 10 can almost kiss every chance they have of 2 or 3 starring a th10 goodbye
5. gemmers now have an advantage (this is what you wanted right supercell?)
6. normal farming bases now dont work. you have to use an anti-hog base layout (which is impossible to make for th8 and below) which means you leave your loot very un-protected
7. they only take up 5 troop space
FIXES-
1. nerf the hitpoints and dps of hogs
2. make them cost more to upgrade, and to train
3. give th9 1 or 2 infernos to balance the game
4. max wizard towers do 1.5-2 times the damage to hogs?
5. make them attack every building like pre-update
6. take them out of the game completely
7. make them take up 10 troop space
INFERNO TOWER PROBLEM-
inferno towers were balanced perfectly before the hog update. because of hogs, you made them the most irritating things. th8- and below have almost NO chance of defeating a th10, and th9's have to use everything they have against a th10, being lucky to get even just a 2 star. why do you make it to where a th10 can hog a th9 with ease, but if that th9 wants revenge he wont succeed? the game was great before the hog and inferno updates (and the loot update -_- but dont get me started on that..) so i dont see why you had to make it worse. i dont even get why you wouldnt do something about this. there are MANY people that feel the same way.
share your thoughts guys