New Heroes//Buildings/Ideas from BYM
Honestly saying, Backyard Monsters's game play is better than Clash of Clans. But CoC has better graphics and they main on gadgets and tablets, and BYM stupid Map Room 3, these factors make CoC famous.
So, what if we add BYM old ideas into CoC? It will be sooooooooo cool.
This thread is basically what Supercell can add that is related to old BYM and a few ideas of mine.
New Buildings:
Barracks Control Center
A building which controls all Barracks, include Dark Barracks, and will calculate the shortest time possible to train the troops. Also, players can add a 'troops composition', which can be edited and save, so player can use that troop composition right after an attack.
Self-Attack Building
A building which you can attack a base which is EXACTLY looks like yours with your own troops, to test out your defense, troops, spells.
Troop Un-trained Building
Can someone suggest a better name? I'm bad at naming. This building will change trained troops back to half of the original Elixir used.
Research Lab
A lab which will give troops different abilities:
- Barbarian - Rage themselves when attacking Town Hall
- Archer - Shoot multiple buildings at one shot
- Goblin - Loot extra resources periodically
- Giants - Stun Defensive Buildings which are hitted
- Wall-breaker - Throw a weaker bomb to the front to hit another layer of wall
- Balloons - Bombs are able to ricochet
- Wizards - Ignite buildings and will deal overtime damage at that building
- Healer - Periodically able to heal flying troops
- Dragons -Periodically land on the ground and deal 5 tiles ranged damage
- P.E.K.K.A. - Periodically deal double damage
- Spells - Larger range and longer duration
Periodically means it will occur every few seconds. Dark Troops' abilities will be explained later on.
Village Planner
It is suggested by many people and by MasterMind. But I suggest it to be a building so we can upgrade it to increase slots and increase village size.
Fortification
Fortify buildings to decrease damage absorb, 3 levels of fortification: 15%, 30%, 50% less damage absorb.
New Heroes:
I know, I know, lots of suggestion and threads yet it is ruled out. From what I read, most people suggest Goblin King as the third hero. But I want to add more heroes to it and make more details for them.
Goblin Jack
This name pop-up when I relate King-Queen-Jack and Poker and it sounds like a series. Like other heroes, it can attack or defend. The following is the stats:
DPS: 100(+10 per level)
Attack Speed: 1s
Hitpoints: 1000(+80 per level)
Movement Speed: 32
Preferred Target: Resources
Ranged: 0.4
Town Hall Level Required: 9
When he is attacking, he has an ability
Ability: Jack-in-the-box
A box is placed in the map within certain range, once placed, Jack will teleport to the box's location and spawn 5 Goblins with him. Placement Range from Jack: 5 tiles ( +3 tiles per 5 level)
When he is defending, he will store part of the storage's resources with him and hide in his box. Enemy is unable to attack him and will, of course, loot less resources. % of Resources kept: 0.25 (+0.25 per level )
General
A hero which looks like a buffed wizard. A preferred target can be changed before an attack, it can be any building. In an attack, he will command all the troops to go for the preferred target. Stats:
DPS: 50(+5 per level)
Attack Speed: 2 s
Hitpoints: 2000(+120 per level)
Movement Speed: 12
Preferred Target: May be changed(default: Town Hall)
Ranged: 1
Town Hall Level Required: 9
When he is attacking, he has an ability
Ability: Strong Arm
May fling a ground troop to the front( except P.E.K.K.A. and Golem ) Ranged Fling: 5 (+0.5 per level)
When he is defending, he will only attack enemy who try to destroy the Town Hall.
Captain
Haven't think through the details, but the idea is to combine abilities of two different heroes.
Heroes Hibernation Center
To release more heroes, Supercell may add the Heroes Hibernation Center which the hero will hibernate and won't attack or defend. The HHC can hold up to 3 heroes, and will increase with more heroes coming in. There will be three altars to hold three different heroes and the remaining will be hibernated. It works like Champion Chamber, which you may Google up and look into details
New World
Another massive idea thought by me, another one is my Clan City idea. This world is an underground world, with Dark Elixir and Dark Gold as the main resources. When Supercell add more Dark Elixir troops, they will only able to unlock in the underground world. The Dark Gold use is to upgrade stuff in there while Dark Elixir and Dark Troops may be transfer up to the main base to upgrade the heroes. There will be new tribe, controlled by minions and only able to attack them with air force and they will hide underground too. Also, Supercell can add Dark Spells since the income for Dark Elixir is increased. Builder's Hut is bought separately, so they will earn profit, which they love the most.
New Events Idea
Periodically, Goblins and Minions will combine force to attack the player's base. It will launch wave after wave of attacks and test on the toughness of the base. The higher level the player is, the more wave they can stand. At the end of the event, a trophy will be rewarded. The higher the amount of wave the player able to withstand, the taller the trophy is.
Conclusion
If Supercell buy Kixeye, everything will work, I'm just worrying about the patent problems. If you finish all these, thank you and pray it will work.