http://imgur.com/29D070j
Hey guys, this is my first attempt at a th9 trophy anti hog base do give me constructive feedback and criticism thanks all :)
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http://imgur.com/29D070j
Hey guys, this is my first attempt at a th9 trophy anti hog base do give me constructive feedback and criticism thanks all :)
I can't view the picture, could you possibly post it here?
I say move the Teslas out and put the mortars in the center :) looks great though
I looked at your base in game, can't view the picture either, because of my internet, but it does look alright
The double bomb placement is too obvious. Remove the south east and north west builder huts so the the attacker has to guess where the double giant bombs are.
you have two potential useless spring traps, the one closest to the laboratory, and the one closest to the bottom mortar. Change the location of those two because if the hogs don't enter directly from either of those two points, they will not get triggered as part of the defensive hog ring.
Otherwise, looks pretty good.
I would move the wizard towers inside the base, and I also don't see a point in keeping the dark elixir drills on the inside .
The wizard towers do not have enough range if you move them to the core. If you put them in the second layer you destroy the hog ring.
the de drills are there as filler between the hog ring and the core layers.
i have a feeling you are making these suggestions while not being aware of the core concepts of anti-hog base design? Yea it's weird and counter-intuitive, but these design aspects are necessary for a th9 to best fight against a full hog army.
I'm not an experienced hog user yet, but from the looks of it they will hop around your spring traps (all of them).
If I would hog, I would try to kill two of your defenses with a couple of troops. Like for say, the Canon and the Wizard Tower at the Southwest. Then I would start at the north east at the Air Defense. When they reach the Archer Tower at the south the closest defense building will be the Tesla in the core. Time for a nice Healing spell. No traps, no double bombs.
So I would replace the spring traps and make the double bomb less obvious.