See that's a good setup, unfortunately not all clans r that organized
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I'm the leader of my Clan and my Clan is all my army buddies and if they don't meet the minimum donations they get booted. If you have someone donating 100 troops per season and recieving 1000 that is an issue. Also, I base elder and Co-Leader off of donations so they can change with each season.
The thing your trying to get across is that a donation ratio setting would be helpful info for incoming players. Also, a bonus from this would be that people would know what to do so you don't get kicked.
I think it's an excellent idea.
I think that people in clans should just follow rules. If you're not supposed to receive way more than you donate and you do, they you're going to get kicked. Or just send clan mail or tell the person to donate more, if they don't, then kick them. We don't need to add more clan customization settings, people should just abide by the rules.
Tools to enforce clan rules simply because the leaders don't want to enforce them is a huge waste of time for developers given the other problems they need to fix and enhancements that would improve game play.
Personally I think setting a donation ratio is just asking for people to aim to be right on the very edge all the time.
e.g.
FakeClan where 1:2 is the limit.
I get my donations to 100 (maybe I make some wizards) then I ignore requests, never donating, until my received is close to 200. Then I do it again (200/400, 300/600 ok)
It's like saying requests lower than donates is OK, please be a user.
I wouldn't use this I don't think.
no offence but horrible idea :(