Good ideas the game needs DIFERENCES
Quote:
Originally Posted by
Xtwitch086X
I know this has been hit in the head over and over again but here are some suggestions and my idea for a new hero.
1) instead of a single new hero why not make 2 or 3 and let people decide on 1 per account at a certain level to give everyone a different play style.
2) make a customizable hero. People can purchase outfits and skills via gems. You can give the hero a skill or 2 basic skills that can b unlocked by leveling and allow players to unlock 1 (or how ever many you think would be best out of how ever many skills you choose to create) master skill via DE so that that every hero differs between target type to speed to damage or defense.
My personal idea for a hero would be:
Wolf king (yes a lot of people have suggested wolves... A LOT.. Hog rider king would work too)
Training cost: 20000 DE to unlock
Training time: 5 days
Starting health: 800 hp
Starting DPS: 200
Starting movement speed: 20
Target type: any
Wolf king ( or hog rider king) fights like a hog rider jumping over obstacles to attack his targets with his mace ( shaped like a ham bone). His high damage rate and speed make up for his little health and weakness to fire. At level 5 he can summon hog riders to his side to smash targets.
I dont kmow if the picture will show but the link i got it from was:
http://search.ebay.com/search/search...&category0%20=
Hopefully you can see the picture because the only good one i could find was from a WOW toy in ebay.
Over all this is this is a good idea the main thing I would like to see in the game is diferent paths you can choose like when upgrading troops or towers I wish you could have the option of 2 different ways you could upgrade like for instance heros or troops diferent appearance and a bit different stats but this would just make the game more interesting instead of knowing what's gonna happen you could choose your own path