NEW TRAP!
the spike trap is a trap that shoots out spikes causing splash damage to surrounding troops. it's is unlocked at level 6 town hall and is powerful. cost 15k gold.
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NEW TRAP!
the spike trap is a trap that shoots out spikes causing splash damage to surrounding troops. it's is unlocked at level 6 town hall and is powerful. cost 15k gold.
Talking about new traps, I thought of having vines that might come out and traps a group of soldier like maybe for 5sec and wait for it to get hit by mortar or whatever but after 5 sec release it. What do you all think?
that sound interesting they should put both because I thought the spike trap would be good for defending against wall breakers and yours can be good for defending against giants
That sounds like a cool idea. Supercell should definitely put up more traps.
What about a mini shield that get activated at a certain radius that protects whatever people want to protect for a few second. This can be used to safeguard a certain resource or defense for a little longer. Supercell can be creative and put out more creativity. Hopefully they we put up your ideas.
thanks I hope they do too they already put my idea of moving multiple walls at the same time... and I think another thing we need is 1-2 more spells.
Doesn't a bomb already do splash damage to surrounding troops?
Something that shoots is not a trap, it could be a new defence, but a trap cannot be seen until enemies come close to it, surely then it will not shoot until then.
So basically a really expensive bomb with different graphics? Not too fond of that.
it's not a bomb because it doesn't blow up it shoots spikes when the enemies gets close and when it runs out of spikes it just disappears for you to buy again like any other trap