Just posted an "Assassin" Dark Troop idea, that addresses some of these abilities...
Quote:
Originally Posted by
booshiboosh
I globally like the idea of a wolf. But if it is a dark troop then it should be something more frightening than just a wolf...even if you make it a dire wolf (kind of a prehistoric bigger faster wolf) or a hell wound, it is basically a wolf.
As said many times above it should also have a specific hability like other dark troops. I like the idea of it targeting either the heroes or the clan castle in priority.
So my idea would be to have a werewolf: a creepy scary type of guy wearing a wolf fur coat, with the head of the wolf skin worn like a hoody. And then when he smells opponent troops around, he would actually turn into a real wolf (dire wolf, hell hound whatever...) inflicting twice the damage to those targeted troops, reverting to his human, less powerful shape if no more opponent troops are in its range. And also being in its wolve shape, it would be able to jump high enough to inflict damage also to air troops...so it would be able to deal with every kind of troop put in the clan castle.
Its range shouldnt be too large so we would still needs skills to unleash it in the right place...not just unleashing it anywhere so it would run straight to the heroe or castle troops.
What do you think of my idea??
Just posted an "Assassin" Dark Troop idea, that addresses some of these abilities... I think the Assassin is much less generic, as the artwork could span from the hooded assassin's creed style to maybe a dark ninja. Male of Female, but I think Female would look sexy. The Assassin title also more specifically addresses it's primary target better. Please take a look at the post and let me know your thoughts.