Tracking Damage Done By Each Defense In a Raid
What if supercell could allow us to track how many kills each defense has in a battle as part of the battle log that we already have as well as how much total damage is done by each defense throughout the raid, heroes on defense could also get these stats. Also, we could get a heat map of our own base that shows red spots where troops are deployed most often against us and maybe green where troops are deployed the least. These features would help defense strategy and be really cool. Tell me if you think this is a good idea, and also if you have any other defense stat ideas. I think this game needs an overall boost in defense strategy. The only way to make your base good os to upgrade defenses which is fine but other than a few funneling tricks and standard layouts there isn't that many possible defense strategies. With a new emphasis on attacking and defending in clan wars, i think its time to make attacking and defending more dynamic. Something major needs to happen. Thanks for reading, and commenting!