Altar huge change idea. Exclusive Heroes.
Ive bee playing coc for about a month and i am now th 6. My high leveld clanmates often share fail and ask for improvements. Base on most of the replays, heroes become a bit useless(Barb King helpless against a barb and minions). So this is why i came up with this idea.Idea1. Changes to Altar - Both heroes will not have their own and unique altar. Altars can now hold any heroes, any even the one i will show below. After building an altar, you can chose your desired hero for that altar. But to be able to lchoose more heroes, you muzt upgrade the altar. Every time you upgrade your altar, you unlock a new hero and gets a bonus to the selected hero.2. More Heroes - My real suggrsted idea is to have your own unique and strategic team.You can upgrade the altar up to level 4 which means there will be 4 heroes. Barb King- Focused on damage with decent speed.Archer Queen-Average hp and dps, quick speed but a ranged hero.Giant/Golem(Lord, Master, Elder, etc..)- Used as a meat shield.Minion/Dragon(Prince, Master, Lord,etc..)-Just a flying hero.Pros:Makes people think of attack or defense strategy(Giant/ Golem used to absorb damage)Less chance for base copying.No need for th 11. Ugrading to th 11 to get the third altar takes a year.Cons:I dont know. Im not negative
Couldn't even read the while thing!
Quote:
Originally Posted by
sisid27
Ive bee playing coc for about a month and i am now th 6. My high leveld clanmates often share fail and ask for improvements. Base on most of the replays, heroes become a bit useless(Barb King helpless against a barb and minions). So this is why i came up with this idea.Idea1. Changes to Altar - Both heroes will not have their own and unique altar. Altars can now hold any heroes, any even the one i will show below. After building an altar, you can chose your desired hero for that altar. But to be able to lchoose more heroes, you muzt upgrade the altar. Every time you upgrade your altar, you unlock a new hero and gets a bonus to the selected hero.2. More Heroes - My real suggrsted idea is to have your own unique and strategic team.You can upgrade the altar up to level 4 which means there will be 4 heroes. Barb King- Focused on damage with decent speed.Archer Queen-Average hp and dps, quick speed but a ranged hero.Giant/Golem(Lord, Master, Elder, etc..)- Used as a meat shield.Minion/Dragon(Prince, Master, Lord,etc..)-Just a flying hero.Pros:Makes people think of attack or defense strategy(Giant/ Golem used to absorb damage)Less chance for base copying.No need for th 11. Ugrading to th 11 to get the third altar takes a year.Cons:I dont know. Im not negative
No just no! Idk what you're talking about! Heroes r very OP! Especially in offense! Adding more heroes would make it impossible to defend! Not to mention that adding heroes is ruled out by Supercell! And if u don't want your king/queen to be killed by barbs and arch, then put them in a more centralized location so they can't be baited! Baiting heroes is an entire strategy on its own when attacking, without it it would be boring.